Age | Commit message (Expand) | Author |
---|---|---|
2019-09-14 | track texture asset keys, fix NPC portrait propagation | Jesse Plamondon-Willard |
2019-09-14 | fix typos and inconsistent spelling | Jesse Plamondon-Willard |
2019-09-14 | disable mod-level asset caching (#644) | Jesse Plamondon-Willard |
2019-09-14 | ignore root content managers when handling managed asset keys (#644) | Jesse Plamondon-Willard |
2019-09-14 | fix cache miss when not playing in English (#634) | Jesse Plamondon-Willard |
2019-09-14 | fix translatable assets not updated when switching language (#586) | Jesse Plamondon-Willard |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard |
2018-11-28 | fix some map tilesheets not editable if not playing in English | Jesse Plamondon-Willard |
2018-11-25 | add support for propagating map asset changes | Jesse Plamondon-Willard |
2018-05-30 | fix game content managers not cloning assets from IAssetLoader | Jesse Plamondon-Willard |
2018-05-22 | refactor content API to fix load errors with decentralised cache (#524) | Jesse Plamondon-Willard |