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path: root/src/SMAPI/Framework/DeprecationManager.cs
AgeCommit message (Collapse)Author
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-04-06use target-typed newJesse Plamondon-Willard
2021-01-02detect and block map replacements that would crash the game due to tilesheet ↵Jesse Plamondon-Willard
changes
2020-12-26deprecate ConsoleCommands.Trigger methodJesse Plamondon-Willard
2020-08-23minor cleanupJesse Plamondon-Willard
2020-07-26use ordinal comparison/sorting instead of invariantJesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-09-13default Monitor.Log to traceJesse Plamondon-Willard
2019-02-24make it clear that mods will break in SMAPI 3.0 (#606)Jesse Plamondon-Willard
2019-02-24bump deprecation levels for upcoming SMAPI 3.0 release (#606)Jesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings showing stack trace in non-developer modeJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings showing wrong stack traceJesse Plamondon-Willard
2018-12-29increase deprecation levels for the upcoming SMAPI 3.0Jesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-04deprecate old events (#606)Jesse Plamondon-Willard
2018-11-07print deprecation messages in batches for easier readingJesse Plamondon-Willard
2017-12-11generalise internal mod registry (#409)Jesse Plamondon-Willard
2017-12-10adjust reflection API to correctly reflect what it does (#410)Jesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard