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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-07 12:36:38 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-07 12:36:38 -0500 |
commit | a379726ad9dbc8a8b85dd698a742343a9a163e46 (patch) | |
tree | a774b451e7b0090a95290efe49250f976326c5a9 /src/SMAPI/Framework/DeprecationManager.cs | |
parent | c0738296273304e71183ddc537aaf9ffc6d3da46 (diff) | |
download | SMAPI-a379726ad9dbc8a8b85dd698a742343a9a163e46.tar.gz SMAPI-a379726ad9dbc8a8b85dd698a742343a9a163e46.tar.bz2 SMAPI-a379726ad9dbc8a8b85dd698a742343a9a163e46.zip |
print deprecation messages in batches for easier reading
Diffstat (limited to 'src/SMAPI/Framework/DeprecationManager.cs')
-rw-r--r-- | src/SMAPI/Framework/DeprecationManager.cs | 49 |
1 files changed, 32 insertions, 17 deletions
diff --git a/src/SMAPI/Framework/DeprecationManager.cs b/src/SMAPI/Framework/DeprecationManager.cs index 7a824a05..0fde67ee 100644 --- a/src/SMAPI/Framework/DeprecationManager.cs +++ b/src/SMAPI/Framework/DeprecationManager.cs @@ -1,5 +1,6 @@ using System; using System.Collections.Generic; +using System.Linq; namespace StardewModdingAPI.Framework { @@ -18,6 +19,9 @@ namespace StardewModdingAPI.Framework /// <summary>Tracks the installed mods.</summary> private readonly ModRegistry ModRegistry; + /// <summary>The queued deprecation warnings to display.</summary> + private readonly IList<DeprecationWarning> QueuedWarnings = new List<DeprecationWarning>(); + /********* ** Public methods @@ -51,29 +55,40 @@ namespace StardewModdingAPI.Framework if (!this.MarkWarned(source ?? "<unknown>", nounPhrase, version)) return; - // build message - string message = $"{source ?? "An unknown mod"} uses deprecated code ({nounPhrase} is deprecated since SMAPI {version})."; - if (source == null) - message += $"{Environment.NewLine}{Environment.StackTrace}"; + // queue warning + this.QueuedWarnings.Add(new DeprecationWarning(source, nounPhrase, version, severity)); + } - // log message - switch (severity) + /// <summary>Print any queued messages.</summary> + public void PrintQueued() + { + foreach (DeprecationWarning warning in this.QueuedWarnings.OrderBy(p => p.ModName).ThenBy(p => p.NounPhrase)) { - case DeprecationLevel.Notice: - this.Monitor.Log(message, LogLevel.Trace); - break; + // build message + string message = $"{warning.ModName ?? "An unknown mod"} uses deprecated code ({warning.NounPhrase} is deprecated since SMAPI {warning.Version})."; + if (warning.ModName == null) + message += $"{Environment.NewLine}{Environment.StackTrace}"; + + // log message + switch (warning.Level) + { + case DeprecationLevel.Notice: + this.Monitor.Log(message, LogLevel.Trace); + break; - case DeprecationLevel.Info: - this.Monitor.Log(message, LogLevel.Debug); - break; + case DeprecationLevel.Info: + this.Monitor.Log(message, LogLevel.Debug); + break; - case DeprecationLevel.PendingRemoval: - this.Monitor.Log(message, LogLevel.Warn); - break; + case DeprecationLevel.PendingRemoval: + this.Monitor.Log(message, LogLevel.Warn); + break; - default: - throw new NotSupportedException($"Unknown deprecation level '{severity}'"); + default: + throw new NotSupportedException($"Unknown deprecation level '{warning.Level}'."); + } } + this.QueuedWarnings.Clear(); } /// <summary>Mark a deprecation warning as already logged.</summary> |