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path: root/src/SMAPI/Framework/Input
AgeCommit message (Collapse)Author
2019-12-05update for 'force off' gamepad option added in Stardew Valley 1.4.0.1Jesse Plamondon-Willard
2019-09-14fix ICursorPosition.AbsolutePixels not adjusted for zoomJesse Plamondon-Willard
2019-09-14fix incorrect input check, update release notesJesse Plamondon-Willard
2019-02-07fix cursor position not updated in edge caseJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-06-19 add absolute pixels to ICursorPosition, fix tile not updated if ↵Jesse Plamondon-Willard
screen-relative pos didn't change (#546)
2018-06-02add input APIJesse Plamondon-Willard
2018-05-24fix input suppression not working on the title menu (#527)Jesse Plamondon-Willard
2018-05-05fix input suppression not working in some casesJesse Plamondon-Willard
2018-04-29fix build error on Linux/MacJesse Plamondon-Willard
2018-04-28fix released-button detection (#453)Jesse Plamondon-Willard
2018-04-25rewrite input suppression again (#453)Jesse Plamondon-Willard
This uses the new Game1.input in SDV 1.3.0.37 to override the game's input more consistently, though it still doesn't intercept clicks correctly yet.
2018-04-22rewrite input suppression (#453)Jesse Plamondon-Willard
This lets SMAPI intercept all input using the new Game1.hooks in SDV 1.3.0.32. However, intercepting mouse clicks needs a few more changes in the game code.
2018-04-22don't send chatbox input to mods (#453)Jesse Plamondon-Willard
2018-01-17overhaul input handling (#422)Jesse Plamondon-Willard