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path: root/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
AgeCommit message (Expand)Author
2022-04-06simplify 'is not' patternsJesse Plamondon-Willard
2022-04-01fix local file path asset name parsing locale codes in rare cases (#766)Jesse Plamondon-Willard
2022-03-27split helper.Content API into game/mod content APIsJesse Plamondon-Willard
2022-03-27add asset type to AssetRequested event (#766)Jesse Plamondon-Willard
2022-03-26add IContentHelper.ParseAssetName (#766)Jesse Plamondon-Willard
2022-03-26add deprecation notices for SMAPI 4.0.0 (#766)Jesse Plamondon-Willard
2022-03-26rewrite content loading to allow handling locale variants (#766, #786, #812)Jesse Plamondon-Willard
2022-03-05migrate more internal code to IAssetName (#766)Jesse Plamondon-Willard
2022-02-18add AssetName to encapsulate asset name handling (#766)Jesse Plamondon-Willard
2021-03-14fix some assets not reapplied correctly when playing in non-English and retur...Jesse Plamondon-Willard
2020-09-05minor cleanupJesse Plamondon-Willard
2020-08-30use inheritdocJesse Plamondon-Willard
2020-04-24add support for getting a patch helper for arbitrary dataJesse Plamondon-Willard
2020-02-19rework tilesheet loading to improve errors, allow future validation, and drop...Jesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14fix error when loading a mod asset through a translated content manager (#647)Jesse Plamondon-Willard
2019-09-14disable mod-level asset caching (#644)Jesse Plamondon-Willard
2019-09-14move most mod asset loading logic into content managers (#644)Jesse Plamondon-Willard
2019-09-14fix tilesheets seasonalised when loading an indoor mapJesse Plamondon-Willard
2019-09-14fix cache miss when not playing in English (#634)Jesse Plamondon-Willard
2019-04-22fix error on Mac when a custom map references a vanilla tilesheet that only e...Jesse Plamondon-Willard
2019-02-07fix error with custom map tilesheets in some casesJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-08-06fix spring tilesheets always used for custom festival maps (#577)Jesse Plamondon-Willard
2018-05-25move PathUtilities into toolkit (#532)Jesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard
2018-05-09rewrite content logic to decentralise cache (#488)Jesse Plamondon-Willard
2018-03-11reorganise and update core content logic for Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-02-19encapsulate path utilities for reuse, add unit testsJesse Plamondon-Willard
2017-12-02add NormaliseAssetName content helper method (#404)Jesse Plamondon-Willard
2017-11-02fix custom asset loads failing on Linux/Mac (#383)Jesse Plamondon-Willard
2017-10-30explicitly disallow absolute paths as asset keys in content API (#381)Jesse Plamondon-Willard
2017-10-30let mods invalidate assets matching a predicate (#363)Jesse Plamondon-Willard
2017-10-27minor cleanup (#373)Jesse Plamondon-Willard
2017-10-25centralise most content-loading logic to fix map tilesheet edge case (#373)Jesse Plamondon-Willard
2017-10-12refuse to load custom map tilesheets with absolute or directory-climbing path...Jesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard