Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-06 | update code annotations | Jesse Plamondon-Willard | |
2022-04-13 | enable nullable annotations in SMAPI where no logic changes are needed (#837) | Jesse Plamondon-Willard | |
2022-04-13 | enable nullable annotations in SMAPI where no changes are needed (#837) | Jesse Plamondon-Willard | |
2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard | |
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. | |||
2021-12-04 | suppress non-applicable code warnings | Jesse Plamondon-Willard | |
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard | |
Stardew Valley 1.5.5 migrates to MonoGame on all platforms. | |||
2021-07-13 | migrate to Harmony 2.1 (#711) | Jesse Plamondon-Willard | |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard | |
2020-06-15 | temporarily restore Harmony 1.x support with compile flag (#711) | Jesse Plamondon-Willard | |
2020-05-21 | rewrite Harmony.Patch method to allow non-implemented virtual methods (#711) | Jesse Plamondon-Willard | |
2020-05-21 | rewrite HarmonyMethod to allow null (#711) | Jesse Plamondon-Willard | |
2020-05-21 | rename facade classes | Jesse Plamondon-Willard | |
2020-05-21 | improve facade annotations | Jesse Plamondon-Willard | |
2020-05-21 | fix AccessTools facade constructor logic (#711) | Jesse Plamondon-Willard | |
2020-05-20 | fix error-handling when patch is called with a null target method (#711) | Jesse Plamondon-Willard | |
2020-05-18 | move facade namespace (#711) | Jesse Plamondon-Willard | |