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path: root/src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs
AgeCommit message (Collapse)Author
2021-09-01reduce unneeded operations when scanning/rewriting mod DLLsJesse Plamondon-Willard
2021-07-28fix rewritten Harmony 1.x code not raising 'detected game patch' flag (#711)Jesse Plamondon-Willard
2021-07-26fix rewriting for Harmony ExceptionBlock type (#711)Jesse Plamondon-Willard
2021-07-23remove now-unneeded Mono.Cecil aliases (#711)Jesse Plamondon-Willard
2021-07-13migrate to Harmony 2.1 (#711)Jesse Plamondon-Willard
2021-07-11alias Mono.Cecil references (#711)Jesse Plamondon-Willard
This is needed to migrate to Harmony 2.0 because it uses MonoMod, which has a copy of Mono.Cecil merged into its assembly, which leads to "type X exists in both 0Harmony.dll and Mono.Cecil.dll" errors. We can't use the version bundled with MonoMod since only some of the types are publicly accessible.
2020-08-25use inheritdoc in rewritersJesse Plamondon-Willard
2020-06-15temporarily restore Harmony 1.x support with compile flag (#711)Jesse Plamondon-Willard
2020-05-21rewrite HarmonyMethod to allow null (#711)Jesse Plamondon-Willard
2020-05-21rename facade classesJesse Plamondon-Willard
2020-05-20rewrite renamed 'prioritiy' field (#711)Jesse Plamondon-Willard
2020-05-19rewrite assembly rewriting, merge Harmony rewriters (#711)Jesse Plamondon-Willard
This reduces duplication, decouples it from the assembly loader, and makes it more flexible to handle Harmony rewriting.
2020-05-05combine Harmony 1.x rewrite logs (#711)Jesse Plamondon-Willard
2020-05-05add Harmony 2.0 rewriters (#711)Jesse Plamondon-Willard