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SMAPI
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SGame.cs
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2018-02-23
overhaul events to track the mod which added each handler, and log errors und...
Jesse Plamondon-Willard
2018-02-22
Revert "suppress keyboard events when a textbox is focused (#445)"
Jesse Plamondon-Willard
2018-02-19
add unvalidated update tick event for specialised use cases (#446)
Jesse Plamondon-Willard
2018-02-18
suppress keyboard events when a textbox is focused (#445)
Jesse Plamondon-Willard
2018-01-21
add before/after save creation events (#429)
Jesse Plamondon-Willard
2018-01-19
fix events being raised while the game is loading a save (#424)
Jesse Plamondon-Willard
2018-01-17
overhaul input handling (#422)
Jesse Plamondon-Willard
2017-12-12
reintroduce GameEvents.FirstUpdateTick to simplify mod integrations (#409)
Jesse Plamondon-Willard
2017-12-10
adjust reflection API to correctly reflect what it does (#410)
Jesse Plamondon-Willard
2017-12-10
fix GraphicsEvents.OnPostRenderEvent not being raised in some cases
Jesse Plamondon-Willard
2017-10-24
suppress BeforeSave, AfterSave, and AfterDayStarted events during new-game in...
Jesse Plamondon-Willard
2017-10-23
improve content manager thread safety, create content cache wrapper (#373)
Jesse Plamondon-Willard
2017-10-22
replace input events' e.IsClick with better-designed e.IsActionButton and e.I...
Jesse Plamondon-Willard
2017-10-10
fix input events having decimal tile coordinates (#367)
Jesse Plamondon-Willard
2017-10-07
reorganise repo structure
Jesse Plamondon-Willard