| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-04-13 | enable nullable annotations in the rest of SMAPI core (#837) | Jesse Plamondon-Willard | |
| 2022-04-06 | enable nullable annotations by default (#837) | Jesse Plamondon-Willard | |
| This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally. | |||
| 2022-04-06 | remove some unused/redundant code | Jesse Plamondon-Willard | |
| 2022-04-06 | use target-typed new | Jesse Plamondon-Willard | |
| 2022-02-11 | use Array.Empty to avoid unneeded array allocations | Jesse Plamondon-Willard | |
| 2020-08-23 | minor cleanup | Jesse Plamondon-Willard | |
| 2020-01-01 | unify item diff logic for players & chests | Jesse Plamondon-Willard | |
| 2019-09-14 | decouple updating watchers & raising event to fix some mod changes not being ↵ | Jesse Plamondon-Willard | |
| tracked correctly (#648) | |||
