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path: root/src/SMAPI/Framework
AgeCommit message (Collapse)Author
2019-03-16add support for suppressing warnings in mod DBJesse Plamondon-Willard
2019-02-24make it clear that mods will break in SMAPI 3.0 (#606)Jesse Plamondon-Willard
2019-02-24bump deprecation levels for upcoming SMAPI 3.0 release (#606)Jesse Plamondon-Willard
2019-02-07add locale to context trace logsJesse Plamondon-Willard
2019-02-07fix error with custom map tilesheets in some casesJesse Plamondon-Willard
Specifically, when a custom map has a seasonal tilesheet which only exists the Content/Maps folder and already matches the current season.
2019-02-07fix assets not disposed correctly in some casesJesse Plamondon-Willard
2019-02-07deprecate entry DLL with case-insensitive matchJesse Plamondon-Willard
2019-02-07fix typoJesse Plamondon-Willard
2019-02-07fix cursor position not updated in edge caseJesse Plamondon-Willard
2019-02-07avoid period after URLs in log outputJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings when they occur in the Mod constructorJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings showing stack trace in non-developer modeJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings showing wrong stack traceJesse Plamondon-Willard
2019-02-07fix LoadStage.SaveParsed raised before save data availableJesse Plamondon-Willard
2019-02-07fix save folder constants not available during early load stagesJesse Plamondon-Willard
2018-12-30fix GameLaunched raised twice due to Game1.ticks not incrementing reliablyJesse Plamondon-Willard
2018-12-29increase deprecation levels for the upcoming SMAPI 3.0Jesse Plamondon-Willard
2018-12-27mark structs readonlyJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-25minor performance optimisationJesse Plamondon-Willard
2018-12-25add GameLoop.OneSecondUpdateTicking/TickedJesse Plamondon-Willard
2018-12-24add Specialised.LoadStageChanged eventJesse Plamondon-Willard
2018-12-23add Specialised.SavePreloaded eventJesse Plamondon-Willard
2018-12-23allow Read/WriteSaveFile as soon as the save is loadedJesse Plamondon-Willard
2018-12-16 fix host peer not cleared when a multiplayer session endsJesse Plamondon-Willard
2018-12-16fix messages not sent correctly to farmhands connected via Steam friendsJesse Plamondon-Willard
2018-12-15prevent invalid items from crashing the gameJesse Plamondon-Willard
2018-12-14clarify trace messageJesse Plamondon-Willard
2018-12-14add friendly error when the game can't find its Content\XACT folderJesse Plamondon-Willard
2018-12-14fix game launch error logged as 'SMAPI'Jesse Plamondon-Willard
2018-12-13clarify docblockJesse Plamondon-Willard
2018-12-13deprecate assetData.AsDictionary().SetJesse Plamondon-Willard
2018-12-13simplify access to deprecation manager for deprecation warningsJesse Plamondon-Willard
2018-12-13tweak new API method nameJesse Plamondon-Willard
2018-12-13add content pack APIJesse Plamondon-Willard
2018-12-09fix 'begin must be called' sprite batch errors when using ↵Jesse Plamondon-Willard
Display.RenderedWorld event
2018-12-09fix error when a mod makes invalid changes to an NPC scheduleJesse Plamondon-Willard
2018-12-07fix crash when constucting buildings that have an interiorJesse Plamondon-Willard
2018-12-06disable paranoid detection if paranoid warnings are disabledJesse Plamondon-Willard
2018-12-06move mod path into constantsJesse Plamondon-Willard
2018-12-05add friendly error when Steam isn't loadedJesse Plamondon-Willard
2018-12-05add helper.CreateTemporaryContentPack to replace deprecated transitional methodJesse Plamondon-Willard
2018-12-04cleanup, add release noteJesse Plamondon-Willard
2018-12-04fix world events in the mines (#603)Jesse Plamondon-Willard
2018-12-04update version parsing code (#606)Jesse Plamondon-Willard
2018-12-04fix build error in non-strict mode (#606)Jesse Plamondon-Willard
2018-12-04add SMAPI 3.0 compatibility strict mode (#606)Jesse Plamondon-Willard
2018-12-04deprecate old events (#606)Jesse Plamondon-Willard
2018-11-29fix RenderedWorld event not invoked before overlays are renderedJesse Plamondon-Willard
2018-11-28fix some map tilesheets not editable if not playing in EnglishJesse Plamondon-Willard