index
:
github/SMAPI.git
develop
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
SMAPI
/
Framework
Age
Commit message (
Expand
)
Author
2022-04-07
enable asset caching for GameContentHelper
Jesse Plamondon-Willard
2022-04-07
enable nullable annotations for most of the SMAPI toolkit (#837)
Jesse Plamondon-Willard
2022-04-07
enable nullable annotations for manifests (#837)
Jesse Plamondon-Willard
2022-04-06
fix all warnings to simplify migration to nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
drop update checks for Stardew64Installer
Jesse Plamondon-Willard
2022-04-06
remove some unused/redundant code
Jesse Plamondon-Willard
2022-04-06
simplify with newer pattern features
Jesse Plamondon-Willard
2022-04-06
simplify 'is not' patterns
Jesse Plamondon-Willard
2022-04-06
use target-typed new
Jesse Plamondon-Willard
2022-04-06
fix asset name truncation when loading XNB mod file without file extension
Jesse Plamondon-Willard
2022-04-03
split mod content load method, make error-handling more consistent
Jesse Plamondon-Willard
2022-04-03
fix incorrect deprecation warnings for helper.Content
Jesse Plamondon-Willard
2022-04-02
add temporary hack to fix compatibility between old & new APIs for some mods
Jesse Plamondon-Willard
2022-04-02
switch to 'processing tick' for tick caching
Jesse Plamondon-Willard
2022-04-02
fix tick cache using game ticks instead of SMAPI ticks
Jesse Plamondon-Willard
2022-04-01
make mod file paths case-insensitive in all SMAPI APIs
Jesse Plamondon-Willard
2022-04-01
fix local file path asset name parsing locale codes in rare cases (#766)
Jesse Plamondon-Willard
2022-04-01
keep old XNB file extension behavior for backwards compatibility (#766)
Jesse Plamondon-Willard
2022-03-27
split helper.Content API into game/mod content APIs
Jesse Plamondon-Willard
2022-03-27
add asset type to AssetRequested event (#766)
Jesse Plamondon-Willard
2022-03-26
add LocaleChanged content event (#766)
Jesse Plamondon-Willard
2022-03-26
expand obsolete attributes (#766)
Jesse Plamondon-Willard
2022-03-26
add IContentHelper.ParseAssetName (#766)
Jesse Plamondon-Willard
2022-03-26
update asset propagation for new content API (#766)
Jesse Plamondon-Willard
2022-03-26
add deprecation notices for SMAPI 4.0.0 (#766)
Jesse Plamondon-Willard
2022-03-26
rewrite content loading to allow handling locale variants (#766, #786, #812)
Jesse Plamondon-Willard
2022-03-26
add asset edit priority (#766)
Jesse Plamondon-Willard
2022-03-26
add NameWithoutLocale fields (#766)
Jesse Plamondon-Willard
2022-03-25
extend load conflict resolution into load priority (#766)
Jesse Plamondon-Willard
2022-03-25
add load conflict resolution option (#766)
Jesse Plamondon-Willard
2022-03-25
add content pack label to more logs (#766)
Jesse Plamondon-Willard
2022-03-25
fix asset load conflict always showing multiple-mod form
Jesse Plamondon-Willard
2022-03-25
add content pack labels (#766)
Jesse Plamondon-Willard
2022-03-25
add AssetReady content event (#766)
Jesse Plamondon-Willard
2022-03-24
add AssetInvalidated content event (#766)
Jesse Plamondon-Willard
2022-03-23
fix unneeded cloning (#766)
Jesse Plamondon-Willard
2022-03-23
add initial AssetRequested content event (#766)
Jesse Plamondon-Willard
2022-03-22
encapsulate & cache asset operation groups (#766)
Jesse Plamondon-Willard
2022-03-22
reduce duplicated doc blocks
Jesse Plamondon-Willard
2022-03-20
encapsulate editor/loader operations (#766)
Jesse Plamondon-Willard
2022-03-05
handle vanilla assets in DoesAssetExist (#766)
Jesse Plamondon-Willard
2022-03-05
add DoesAssetExist to support the upcoming Stardew Valley 1.6 (#766)
Jesse Plamondon-Willard
2022-03-05
migrate more internal code to IAssetName (#766)
Jesse Plamondon-Willard
2022-03-05
fix error loading locale code cache when a mod adds custom languages (#766)
Jesse Plamondon-Willard
2022-03-05
fix regression with mod XNB files in the content pipeline (#766)
Jesse Plamondon-Willard
2022-02-25
restore InterfaceProxyFactory to encapsulate Pintail (#830)
Jesse Plamondon-Willard
2022-02-25
Merge pull request #830 from Shockah/api-proxy-tryproxy-object
Jesse Plamondon-Willard
2022-02-24
update Pintail
Shockah
2022-02-22
avoid SetData when premultiplying texture with no semi-transparency
Jesse Plamondon-Willard
[next]