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Author
2018-09-25
simplify alpha blending
Jesse Plamondon-Willard
2018-09-25
add support for semi-transparency when overlaying images
Jesse Plamondon-Willard
2018-09-21
fix crash when mods add an invalid location with no name
Jesse Plamondon-Willard
2018-09-18
fix content packs not loaded before the mods that read them
Jesse Plamondon-Willard
2018-09-18
fix error if mod doesn't have a loaded manifest
Jesse Plamondon-Willard
2018-09-18
fix trace logs not showing path for invalid mods
Jesse Plamondon-Willard
2018-09-18
fix dependencies not enforced if the dependency failed in the load phase
Jesse Plamondon-Willard
2018-09-18
unify logic for loading content packs & mods to simplify common validation
Jesse Plamondon-Willard
2018-09-18
fix translation issues not shown as warnings
Jesse Plamondon-Willard
2018-09-18
update for Stardew Valley 1.3.30
Jesse Plamondon-Willard
2018-09-06
add support for parallel stable/beta unofficial versions (#594)
Jesse Plamondon-Willard
2018-09-03
fix transparency issues on Linux/Mac due to MonoGame bug (#279)
Jesse Plamondon-Willard
2018-09-03
rewrite PNG premultiplication so mods can load PNGs during a draw cycle
Jesse Plamondon-Willard
2018-09-02
only use valid update keys in update-check logic (#592)
Jesse Plamondon-Willard
2018-08-31
enable paranoid warnings automatically in debug mode (#590)
Jesse Plamondon-Willard
2018-08-31
add paranoid warnings mode (#590)
Jesse Plamondon-Willard
2018-08-26
delete data API entries when they're set to null (#468)
Jesse Plamondon-Willard
2018-08-24
suppress the game's 'added cricket' debug output
Jesse Plamondon-Willard
2018-08-24
fix path init error-handling using monitor before it's initialised
Jesse Plamondon-Willard
2018-08-23
tweak data API keys (#468)
Jesse Plamondon-Willard
2018-08-23
split core logic out of Program (#582)
Jesse Plamondon-Willard
2018-08-22
let mods access mod.IsContentPack property (#534)
Jesse Plamondon-Willard
2018-08-22
change mod registry to return a container interface (#534)
Jesse Plamondon-Willard
2018-08-22
fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468)
Jesse Plamondon-Willard
2018-08-22
update for Stardew Valley 1.3.29 beta (#585)
Jesse Plamondon-Willard
2018-08-19
add error when using Read/WriteSaveData when not main player (#468)
Jesse Plamondon-Willard
2018-08-19
add display name field to ModFolder (#583)
Jesse Plamondon-Willard
2018-08-19
add recursive mod search (#583)
Jesse Plamondon-Willard
2018-08-19
move most SMAPI files into subfolder (#582)
Jesse Plamondon-Willard
2018-08-19
add data API (#468)
Jesse Plamondon-Willard
2018-08-18
no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468)
Jesse Plamondon-Willard
2018-08-18
add IContentPack.WriteJsonFile method (#468)
Jesse Plamondon-Willard
2018-08-18
refactor some methods for reuse (#468)
Jesse Plamondon-Willard
2018-08-11
add support for loading unpacked .json files through content API (#576)
Jesse Plamondon-Willard
2018-08-06
fix spring tilesheets always used for custom festival maps (#577)
Jesse Plamondon-Willard
2018-08-04
fixed false compat error when constructing multidimensional arrays
Jesse Plamondon-Willard
2018-07-27
remove now-unneeded save guard (#568)
Jesse Plamondon-Willard
2018-07-15
fix misnamed types
Jesse Plamondon-Willard
2018-07-13
fix console commands being invoked asynchronously (#562)
Jesse Plamondon-Willard
2018-07-09
detect broken constructor references
Jesse Plamondon-Willard
2018-07-09
fix new event (#310)
Jesse Plamondon-Willard
2018-07-08
fix new event not initialised (#310)
Jesse Plamondon-Willard
2018-07-08
add GameLoop events for SMAPI 3.0 (#310)
Jesse Plamondon-Willard
2018-07-08
rewrite TypeReference comparison to handle more edge cases, exit earlier if p...
Jesse Plamondon-Willard
2018-07-08
encapsulate type reference comparison
Jesse Plamondon-Willard
2018-07-08
encapsulate GetComparableTypeID
Jesse Plamondon-Willard
2018-07-08
fix new logic not applied to method return types
Jesse Plamondon-Willard
2018-07-08
Fix missing assignment.
E. Behar
2018-07-07
Remove another extraneous debug output. =_=
E. Behar
2018-07-07
Remove extraneous debug output
E. Behar
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