Age | Commit message (Expand) | Author |
2019-02-07 | fix LoadStage.SaveParsed raised before save data available | Jesse Plamondon-Willard |
2019-02-07 | fix save folder constants not available during early load stages | Jesse Plamondon-Willard |
2018-12-30 | fix GameLaunched raised twice due to Game1.ticks not incrementing reliably | Jesse Plamondon-Willard |
2018-12-29 | increase deprecation levels for the upcoming SMAPI 3.0 | Jesse Plamondon-Willard |
2018-12-27 | mark structs readonly | Jesse Plamondon-Willard |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard |
2018-12-25 | minor performance optimisation | Jesse Plamondon-Willard |
2018-12-25 | add GameLoop.OneSecondUpdateTicking/Ticked | Jesse Plamondon-Willard |
2018-12-24 | add Specialised.LoadStageChanged event | Jesse Plamondon-Willard |
2018-12-23 | add Specialised.SavePreloaded event | Jesse Plamondon-Willard |
2018-12-23 | allow Read/WriteSaveFile as soon as the save is loaded | Jesse Plamondon-Willard |
2018-12-16 | fix host peer not cleared when a multiplayer session ends | Jesse Plamondon-Willard |
2018-12-16 | fix messages not sent correctly to farmhands connected via Steam friends | Jesse Plamondon-Willard |
2018-12-15 | prevent invalid items from crashing the game | Jesse Plamondon-Willard |
2018-12-14 | clarify trace message | Jesse Plamondon-Willard |
2018-12-14 | add friendly error when the game can't find its Content\XACT folder | Jesse Plamondon-Willard |
2018-12-14 | fix game launch error logged as 'SMAPI' | Jesse Plamondon-Willard |
2018-12-13 | clarify docblock | Jesse Plamondon-Willard |
2018-12-13 | deprecate assetData.AsDictionary().Set | Jesse Plamondon-Willard |
2018-12-13 | simplify access to deprecation manager for deprecation warnings | Jesse Plamondon-Willard |
2018-12-13 | tweak new API method name | Jesse Plamondon-Willard |
2018-12-13 | add content pack API | Jesse Plamondon-Willard |
2018-12-09 | fix 'begin must be called' sprite batch errors when using Display.RenderedWor... | Jesse Plamondon-Willard |
2018-12-09 | fix error when a mod makes invalid changes to an NPC schedule | Jesse Plamondon-Willard |
2018-12-07 | fix crash when constucting buildings that have an interior | Jesse Plamondon-Willard |
2018-12-06 | disable paranoid detection if paranoid warnings are disabled | Jesse Plamondon-Willard |
2018-12-06 | move mod path into constants | Jesse Plamondon-Willard |
2018-12-05 | add friendly error when Steam isn't loaded | Jesse Plamondon-Willard |
2018-12-05 | add helper.CreateTemporaryContentPack to replace deprecated transitional method | Jesse Plamondon-Willard |
2018-12-04 | cleanup, add release note | Jesse Plamondon-Willard |
2018-12-04 | fix world events in the mines (#603) | Jesse Plamondon-Willard |
2018-12-04 | update version parsing code (#606) | Jesse Plamondon-Willard |
2018-12-04 | fix build error in non-strict mode (#606) | Jesse Plamondon-Willard |
2018-12-04 | add SMAPI 3.0 compatibility strict mode (#606) | Jesse Plamondon-Willard |
2018-12-04 | deprecate old events (#606) | Jesse Plamondon-Willard |
2018-11-29 | fix RenderedWorld event not invoked before overlays are rendered | Jesse Plamondon-Willard |
2018-11-28 | fix some map tilesheets not editable if not playing in English | Jesse Plamondon-Willard |
2018-11-25 | fix error when leaving & rejoining a server in the same session | Jesse Plamondon-Willard |
2018-11-25 | add support for propagating map asset changes | Jesse Plamondon-Willard |
2018-11-18 | remove rewrite rules only used by mods that broke in SDV 1.3 | Jesse Plamondon-Willard |
2018-11-17 | fix errors in rare cases when sending a message through LidgrenClient after a... | Jesse Plamondon-Willard |
2018-11-16 | fix error when entering an incorrect console command | Jesse Plamondon-Willard |
2018-11-16 | fix content packs always failing to load if they declare a dependency on a SM... | Jesse Plamondon-Willard |
2018-11-14 | update multiplayer code for Stardew Valley 1.3.22 (#480) | Jesse Plamondon-Willard |
2018-11-14 | patch GalaxyNetServer to support context sync pending game code changes to ma... | Jesse Plamondon-Willard |
2018-11-14 | override Galaxy client/server to support context sync (#480) | Jesse Plamondon-Willard |
2018-11-14 | rework multiplayer code to allow for upcoming Galaxy client overrides (#480) | Jesse Plamondon-Willard |
2018-11-14 | rework multiplayer code to allow for upcoming Galaxy server overrides (#480) | Jesse Plamondon-Willard |
2018-11-09 | fix console output during early game init not being logged | Jesse Plamondon-Willard |
2018-11-07 | add verbose logging as a monitor feature | Jesse Plamondon-Willard |