Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-22 | rewrite input suppression (#453) | Jesse Plamondon-Willard | |
This lets SMAPI intercept all input using the new Game1.hooks in SDV 1.3.0.32. However, intercepting mouse clicks needs a few more changes in the game code. | |||
2018-04-22 | don't send chatbox input to mods (#453) | Jesse Plamondon-Willard | |
2018-04-22 | fix crash when closing game window in multiplayer mode (#453) | Jesse Plamondon-Willard | |
2018-04-21 | fix is-asset-cached check not accounting for different behavior in English ↵ | Jesse Plamondon-Willard | |
(#453) | |||
2018-04-21 | add more state tracking logs in verbose mode (#453) | Jesse Plamondon-Willard | |
2018-04-21 | rewrite world/player state tracking (#453) | Jesse Plamondon-Willard | |
2018-04-19 | fix GetApi interface validation errors not naming interface | Jesse Plamondon-Willard | |
2018-04-19 | detect broken references to methods which changed generic return type (#453) | Jesse Plamondon-Willard | |
Previously generic types couldn't be compared correctly, since we'd end up with false differences like "Dictionary`1 != Dictionary<string, string>". That seems to be fixed now, possibly due to the PDB file being included. | |||
2018-04-19 | update for Stardew Valley 1.3.0.33 release build (#453) | Jesse Plamondon-Willard | |
2018-04-18 | detect broken references to fields which changed generic type (#453) | Jesse Plamondon-Willard | |
Previously generic types couldn't be compared correctly, since we'd end up with false differences like "Dictionary`1 != Dictionary<string, string>". That seems to be fixed now, possibly due to the PDB file being included. | |||
2018-04-18 | update for Stardew Valley 1.3.0.32 (#453) | Jesse Plamondon-Willard | |
2018-04-17 | add warning in developer mode for mods with no update keys | Jesse Plamondon-Willard | |
2018-04-15 | tweak trace logs for readability when loading mods | Jesse Plamondon-Willard | |
2018-04-14 | update references to old warning IDs (#471) | Jesse Plamondon-Willard | |
2018-04-13 | use light-background color scheme on Mac by default | Jesse Plamondon-Willard | |
2018-04-13 | add MacOS detection | Jesse Plamondon-Willard | |
2018-04-13 | fix console color scheme for PowerShell, and make it configurable | Jesse Plamondon-Willard | |
2018-04-13 | split mod DB into a separate file | Jesse Plamondon-Willard | |
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it. | |||
2018-04-12 | fix various net field conversions in SMAPI code (#453) | Jesse Plamondon-Willard | |
2018-04-11 | drop support for Stardew Valley 1.2 (#453) | Jesse Plamondon-Willard | |
2018-04-11 | fix error in Stardew Valley 1.2 build mode (#453) | Jesse Plamondon-Willard | |
2018-04-11 | update for Stardew Valley 1.3.0.26 (#453) | Jesse Plamondon-Willard | |
2018-04-11 | fix crash when player has duplicate item references | Jesse Plamondon-Willard | |
2018-03-30 | fix mods not being loaded if an optional dependency is installed but skipped | Jesse Plamondon-Willard | |
2018-03-29 | update for Stardew Valley 1.2.0.20 (#453) | Jesse Plamondon-Willard | |
2018-03-24 | tweak transparency threshold (#461) | Jesse Plamondon-Willard | |
2018-03-23 | fix image overlay bugs on Linux/Mac (#461) | Jesse Plamondon-Willard | |
2018-03-20 | rewrite core asset logic for extensibility (#459) | Jesse Plamondon-Willard | |
2018-03-20 | rename class to better match usage (#459) | Jesse Plamondon-Willard | |
2018-03-11 | update for Stardew Valley 1.3.0.5 (#453) | Jesse Plamondon-Willard | |
2018-03-11 | fix some content managers not replaced early enough (#453, #413) | Jesse Plamondon-Willard | |
2018-03-11 | reorganise and update core content logic for Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard | |
2018-03-11 | drop support for some deprecated APIs in the Stardew Valley 1.3 branch (#453) | Jesse Plamondon-Willard | |
2018-03-11 | update rewriters for Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard | |
2018-03-11 | add initial compatibility with Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard | |
2018-03-05 | fix compatibility heuristics incorrectly flagging mods with missing optional ↵ | Jesse Plamondon-Willard | |
references (#453) | |||
2018-03-04 | add support for mapping non-semantic remote mod versions | Jesse Plamondon-Willard | |
2018-03-04 | fix null reference when checking FormerIDs field against 'authour' field | Jesse Plamondon-Willard | |
2018-03-04 | fix false broken-code detection when referencing a generic type (#453) | Jesse Plamondon-Willard | |
2018-03-04 | fix misplaced file (#453) | Jesse Plamondon-Willard | |
2018-03-04 | simplify and always include default update URL, shorten no-longer-compatible ↵ | Jesse Plamondon-Willard | |
skip messages | |||
2018-03-04 | fix default update key not applied if mod sets a blank update key | Jesse Plamondon-Willard | |
2018-03-03 | fix error in new incompatibility finders when they resolve members in a ↵ | Jesse Plamondon-Willard | |
dependency (#453) | |||
2018-03-03 | automatically detect broken code (#453) | Jesse Plamondon-Willard | |
2018-03-03 | move technical compatibility details into TRACE log (#453) | Jesse Plamondon-Willard | |
2018-02-25 | fix issue where replacing an asset via asset.AsImage() or ↵ | Jesse Plamondon-Willard | |
asset.AsDictionary() has no effect | |||
2018-02-24 | fix event error in rare cases | Jesse Plamondon-Willard | |
2018-02-24 | reimplement log parser with serverside parsing and vue.js frontend | Jesse Plamondon-Willard | |
2018-02-23 | overhaul events to track the mod which added each handler, and log errors ↵ | Jesse Plamondon-Willard | |
under their name (#451) | |||
2018-02-22 | Revert "suppress keyboard events when a textbox is focused (#445)" | Jesse Plamondon-Willard | |
This reverts commit 033015066650d4bd67a7df0a7f7addf4c6edf617. |