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2020-12-30
fix repeated mods in 'skipped mods' section of console
Jesse Plamondon-Willard
2020-12-29
show details in TRACE logs when a mod is blocked by compatibility list
Jesse Plamondon-Willard
2020-12-26
deprecate ConsoleCommands.Trigger method
Jesse Plamondon-Willard
2020-12-26
rewrite migration to avoid repeating game checks
Jesse Plamondon-Willard
2020-12-26
detect & fix broken community center bundles
Jesse Plamondon-Willard
2020-12-26
fix SMAPI using a cached translation when the game asks for an untranslated a...
Jesse Plamondon-Willard
2020-12-23
fix world events not raised for volcano levels
Jesse Plamondon-Willard
2020-12-20
update for debug log changes
Jesse Plamondon-Willard
2020-12-20
update for localized asset changes
Jesse Plamondon-Willard
2020-12-20
update for map tilesheet changes
Jesse Plamondon-Willard
2020-12-20
update for draw changes
Jesse Plamondon-Willard
2020-12-20
update for split-screen mode
Jesse Plamondon-Willard
2020-11-10
fix 'collection was modified' error when using 'harmony summary' command in r...
Jesse Plamondon-Willard
2020-10-18
use update URL from server instead of hardcoding it
Jesse Plamondon-Willard
2020-10-17
fix error in heuristic rewriting
Jesse Plamondon-Willard
2020-09-24
fix error in case-insensitive content pack code when mod passes in a null path
Jesse Plamondon-Willard
2020-09-22
fix reference to nonexistent field
Jesse Plamondon-Willard
2020-09-22
update release notes, format code
Jesse Plamondon-Willard
2020-09-22
Performance tuning
Marcos Miller Dantas
2020-09-17
Allow for negative values in Rectangle
David
2020-09-16
prepare for release
Jesse Plamondon-Willard
2020-09-16
fix error when a mod rewrite adds instructions that break a short jump
Jesse Plamondon-Willard
2020-09-16
fix conflict with PyTK's map display device
Jesse Plamondon-Willard
2020-09-16
fix typo in error messages
Jesse Plamondon-Willard
2020-09-15
make IContentPack file paths case-insensitive
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
2020-09-08
fix input handling issues in SMAPI 3.7
Jesse Plamondon-Willard
2020-09-05
minor cleanup
Jesse Plamondon-Willard
2020-09-04
simplify error shown for duplicate mods
Jesse Plamondon-Willard
2020-09-04
extend game's input logic instead of replacing it
Jesse Plamondon-Willard
2020-08-31
switch SGame back to callbacks
Jesse Plamondon-Willard
2020-08-30
use inheritdoc
Jesse Plamondon-Willard
2020-08-29
tweaks to reduce differences in Android port
Jesse Plamondon-Willard
2020-08-29
format code
Jesse Plamondon-Willard
2020-08-29
fix build error on Linux/Mac
Jesse Plamondon-Willard
2020-08-28
fix map tile rotation broken when you return to title
Jesse Plamondon-Willard
2020-08-26
fix old comment
Jesse Plamondon-Willard
2020-08-26
add heuristic rewrite for field => const changes
Jesse Plamondon-Willard
2020-08-26
fix some broken field references not detected
Jesse Plamondon-Willard
2020-08-26
rename new heuristic rewriters for clarity
Jesse Plamondon-Willard
2020-08-26
remove now-unused instruction replace callback
Jesse Plamondon-Willard
2020-08-26
fix InvalidProgramException when replacing CIL instructions in some cases
Jesse Plamondon-Willard
2020-08-25
tweak locale init so it doesn't depend on the game's internal load order
Jesse Plamondon-Willard
2020-08-25
use inheritdoc in rewriters
Jesse Plamondon-Willard
2020-08-25
fix some method references only partially rewritten
Jesse Plamondon-Willard
2020-08-25
fix missing-parameter rewriter not loading default values onto stack
Jesse Plamondon-Willard
2020-08-24
minor tweaks
Jesse Plamondon-Willard
2020-08-24
add rewriter for method references with missing optional parameters
Jesse Plamondon-Willard
2020-08-24
support mapping fields to a different type in FieldReplaceRewriter
Jesse Plamondon-Willard
2020-08-24
add heuristic field-to-property rewriter
Jesse Plamondon-Willard
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