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AgeCommit message (Collapse)Author
2019-09-14add asset propagation for DayTimeMoneyBox buttonsJesse Plamondon-Willard
2019-09-14 add asset propagation for critter textures (#652)Jesse Plamondon-Willard
2019-09-14update for location change in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix map reloads not updating door warps (#643)Jesse Plamondon-Willard
2019-09-14fix typosJesse Plamondon-Willard
2019-09-14fix tilesheets not seasonalised when a map is reloaded (#642)Jesse Plamondon-Willard
2019-09-14remove reflection no longer needed in newest SDV 1.4 build (#638)Jesse Plamondon-Willard
2019-09-14batch reload assets in some casesJesse Plamondon-Willard
2019-09-14update code for SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-02-08fix error when swapping maps mid-session for a location with interior doorsJesse Plamondon-Willard
2019-02-07fix error propagating NPC sprites if they're not initialised yetJesse Plamondon-Willard
2019-02-07propagate asset changes into the save file being loadedJesse Plamondon-Willard
2019-02-07fix incorrect 'bypassed safety checks' for mods using LoadStageChanged eventJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-13fix NPCDisposition asset propagation breaking NPC dataJesse Plamondon-Willard
2018-12-09fix error when a mod makes invalid changes to an NPC scheduleJesse Plamondon-Willard
2018-12-07fix error when a location doesn't have a map asset keyJesse Plamondon-Willard
2018-12-07fix location warps when propagating map changes (#608)Jesse Plamondon-Willard
2018-12-06disable paranoid detection if paranoid warnings are disabledJesse Plamondon-Willard
2018-12-04add SMAPI 3.0 compatibility strict mode (#606)Jesse Plamondon-Willard
2018-11-25add support for propagating NPCDisposition asset changesJesse Plamondon-Willard
2018-11-25add support for propagating map asset changesJesse Plamondon-Willard
2018-11-18remove rewrite rules only used by mods that broke in SDV 1.3Jesse Plamondon-Willard
2018-08-31add paranoid warnings mode (#590)Jesse Plamondon-Willard
2018-08-12add asset propagation for map tilesheets (#570)Jesse Plamondon-Willard
2018-08-12fix asset propagation for child sprites (#573)Jesse Plamondon-Willard
2018-08-11add asset propagation for dialogue changes (#580)Jesse Plamondon-Willard
2018-07-08also detect broken Netcode referencesJesse Plamondon-Willard
2018-07-01add support for reloading NPC schedules through the content APIJesse Plamondon-Willard
2018-06-24move type match lambda up into TypeFinder (#532)Jesse Plamondon-Willard
2018-06-24merge IManifest interfaces into new project (#532)Jesse Plamondon-Willard
2018-06-24merge ISemanticVersion interfaces into new project (#532)Jesse Plamondon-Willard
2018-05-05update fence asset propagation in SDV 1.3Jesse Plamondon-Willard
2018-05-02reorganise to avoid errors deploying web app, fix WMI error in Linux installerJesse Plamondon-Willard
2018-05-01unify SMAPI.AssemblyRewriters and SMAPI.Common projectsJesse Plamondon-Willard
2018-04-25fix a few implicit net field conversions (#453)Jesse Plamondon-Willard
2018-04-12fix various net field conversions in SMAPI code (#453)Jesse Plamondon-Willard
2018-04-11drop support for Stardew Valley 1.2 (#453)Jesse Plamondon-Willard
2018-03-25update animal textures when changed through the content API (#459)Jesse Plamondon-Willard
2018-03-25standardise folder checks when reloading assets (#459)Jesse Plamondon-Willard
2018-03-25update new asset update logic for Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-03-25update fence textures when changed through the content API (#459)Jesse Plamondon-Willard
2018-03-24update NPC textures when changed through the content API (#459)Jesse Plamondon-Willard
2018-03-23update tree textures when changeed through the content API (#459)Jesse Plamondon-Willard
2018-03-20rewrite core asset logic for extensibility (#459)Jesse Plamondon-Willard
2018-03-20rename class to better match usage (#459)Jesse Plamondon-Willard
2018-03-13don't rewrite for field to property changes in Stardew Valley 1.3 (#456)Jesse Plamondon-Willard
The fields are still available (even if they changed return type). That will cause unnecessary rewrites for some mods after they're updated, so they can't be debugged into.
2018-03-11fix some title menu assets not being editable (#453, #413)Jesse Plamondon-Willard
2018-03-11reorganise and update core content logic for Stardew Valley 1.3 (#453)Jesse Plamondon-Willard