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2022-03-05migrate more internal code to IAssetName (#766)Jesse Plamondon-Willard
2022-02-18add AssetName to encapsulate asset name handling (#766)Jesse Plamondon-Willard
2022-02-13flip slashes in asset propagator to match MonoGameJesse Plamondon-Willard
The game now uses MonoGame on all platforms.
2022-02-13simplify and standardize key comparison in asset propagatorJesse Plamondon-Willard
2022-02-11use Array.Empty to avoid unneeded array allocationsJesse Plamondon-Willard
2022-01-16merge field rewriters to reduce rewrite iterationsJesse Plamondon-Willard
2021-11-28remove walls_and_floors asset propagationJesse Plamondon-Willard
This is now added as a regular map tilesheet, so it'll be handled by the tilesheet asset propagation.
2021-11-28update for accessibility change in Stardew Valley 1.5.5Jesse Plamondon-Willard
2021-11-28update to .NET 5 and official 64-bitJesse Plamondon-Willard
2021-11-28drop support for XNA FrameworkJesse Plamondon-Willard
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
2021-10-08fix compile errors on LinuxJesse Plamondon-Willard
2021-10-06fix barn/coop map edits resetting the exit warpJesse Plamondon-Willard
2021-09-25fix farmhouse edits shifting player down one tileJesse Plamondon-Willard
2021-09-13add asset propagation for giftbox textureJesse Plamondon-Willard
2021-09-03remove asset propagation for Data/BundlesJesse Plamondon-Willard
2021-09-02drop support for unofficial 64-bit modeJesse Plamondon-Willard
2021-09-01reduce unneeded operations when scanning/rewriting mod DLLsJesse Plamondon-Willard
2021-09-01adjust rewriter for backport to Stardew Valley 1.5.4Jesse Plamondon-Willard
2021-09-01Rewrite 32-bit assemblies for 64-bitChase Warrington
2021-07-31fix map reload not correctly reloading interior doorsJesse Plamondon-Willard
2021-07-30migrate to the new Harmony patch pattern used in my modsJesse Plamondon-Willard
That improves validation and error-handling.
2021-07-13migrate to Harmony 2.1 (#711)Jesse Plamondon-Willard
2021-05-27add asset propagation for paint masksJesse Plamondon-Willard
2021-04-04fix error when mod edits bundle data while a split-screen player is joiningJesse Plamondon-Willard
2021-04-04improve error-handling during asset propagationJesse Plamondon-Willard
2021-04-02fix asset propagation for localized movie dataJesse Plamondon-Willard
2021-03-19update NPC pathfinding cache when map warps changeJesse Plamondon-Willard
2021-03-16avoid asset propagation into the world if it's unloadedJesse Plamondon-Willard
Propagating changes into world locations has no effect at this point (since they'll just be recreated when a save is loaded), and can noticeably impact performance.
2021-03-14add asset propagation for interior door spritesJesse Plamondon-Willard
2021-02-21use inheritdoc, minor cleanupJesse Plamondon-Willard
2021-02-13fix asset propagation for map seatsJesse Plamondon-Willard
2021-01-31extend aggressive memory optimization to a few more common textures (#757)Jesse Plamondon-Willard
2021-01-31rework aggressive memory optimization to minimize mod impact (#757)Jesse Plamondon-Willard
2021-01-31add experimental 'aggressive memory optimization' flag (#757)Jesse Plamondon-Willard
2021-01-24minor cleanupJesse Plamondon-Willard
2021-01-24fix interior door errors when reloading mapsJesse Plamondon-Willard
2021-01-22update for new map override logic in SDV 1.5.4Jesse Plamondon-Willard
Special thanks to the Stardew Valley developers for making the requested changes!
2021-01-19reset some missed map cache fields (#751)Jesse Plamondon-Willard
2021-01-18reset map overrides when reloading a map (#751)Jesse Plamondon-Willard
2021-01-18add asset propagation for Strings\StringsFromCSFilesJesse Plamondon-Willard
2021-01-18merge sections in asset propagatorJesse Plamondon-Willard
2021-01-15tweak recent changes, update release notesJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2021-01-12tuck location map reload into method (#751)Jesse Plamondon-Willard
2020-12-20add mod rewriters for SDV 1.5Jesse Plamondon-Willard
2020-12-20update patches and asset propagationJesse Plamondon-Willard
2020-10-16reapply the game's town map changes in asset propagationJesse Plamondon-Willard
2020-09-19fix asset propagation for Data\MoviesReactionsJesse Plamondon-Willard
2020-09-06fix asset propagation for title menu buttonsJesse Plamondon-Willard
2020-09-06move title menu asset propagation into methodJesse Plamondon-Willard