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2020-06-15temporarily restore Harmony 1.x support with compile flag (#711)Jesse Plamondon-Willard
2020-05-21rename facade classesJesse Plamondon-Willard
2020-05-19rewrite assembly rewriting, merge Harmony rewriters (#711)Jesse Plamondon-Willard
This reduces duplication, decouples it from the assembly loader, and makes it more flexible to handle Harmony rewriting.
2020-05-18move facade namespace (#711)Jesse Plamondon-Willard
2020-05-10rewrite AccessTools methods which changed in Harmony 2.0 (#711)Jesse Plamondon-Willard
2020-05-05fix reference to old Harmony namespace (#711)Jesse Plamondon-Willard
2020-05-05combine Harmony 1.x rewrite logs (#711)Jesse Plamondon-Willard
2020-05-05add Harmony 2.0 rewriters (#711)Jesse Plamondon-Willard
2020-05-05rename files for upcoming change (#711)Jesse Plamondon-Willard
2020-05-04fix asset propagation for Gil's portraitsJesse Plamondon-Willard
2020-04-01fix marriage dialogue left in invalid state after dialogue propagationJesse Plamondon-Willard
2020-03-29fix path segmenting on Linux/Mac in asset propagationJesse Plamondon-Willard
2020-03-23fix asset changes not propagating to NPCs in an eventJesse Plamondon-Willard
2020-02-10fix dialogue propagation clearing marriage dialogueJesse Plamondon-Willard
2020-01-25fix dialogue asset propagationJesse Plamondon-Willard
2020-01-12remove invalid-schedule error which can have false positives (e.g. when NPC ↵Jesse Plamondon-Willard
is married to a player)
2020-01-12fix asset propagation for player sprites not affecting other players or ↵Jesse Plamondon-Willard
recolor maps
2019-12-22add asset propagation for winter flooring (#679)Jesse Plamondon-Willard
2019-12-20fix typo in asset propagationJesse Plamondon-Willard
2019-12-20add console warning in paranoid modeJesse Plamondon-Willard
2019-12-15fix overeager asset propagation for bundlesJesse Plamondon-Willard
2019-12-14add asset propagation for bundlesJesse Plamondon-Willard
2019-12-14refactor cache invalidation & propagation to allow for future optimizationsJesse Plamondon-Willard
2019-12-08use GetLocations logic more consistently in asset propagationJesse Plamondon-Willard
2019-12-08add asset propagation for grass texturesJesse Plamondon-Willard
2019-11-24update movie data propagation (#638)Jesse Plamondon-Willard
2019-11-24add asset propagation for new assets in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-11-18minor updates (#638)Jesse Plamondon-Willard
2019-11-08update for NPC schedule changes (#638)Jesse Plamondon-Willard
2019-10-22add asset propagation for cursors2 (#638)Jesse Plamondon-Willard
2019-09-14fix key errors during asset propagation in some casesJesse Plamondon-Willard
2019-09-14track texture asset keys, fix NPC portrait propagationJesse Plamondon-Willard
2019-09-14add asset propagation for Data\FarmAnimals (#618)Jesse Plamondon-Willard
2019-09-14simplify Data/NPCDispositions propagation with changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14add asset propagation for DayTimeMoneyBox buttonsJesse Plamondon-Willard
2019-09-14 add asset propagation for critter textures (#652)Jesse Plamondon-Willard
2019-09-14update for location change in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix map reloads not updating door warps (#643)Jesse Plamondon-Willard
2019-09-14fix typosJesse Plamondon-Willard
2019-09-14fix tilesheets not seasonalised when a map is reloaded (#642)Jesse Plamondon-Willard
2019-09-14remove reflection no longer needed in newest SDV 1.4 build (#638)Jesse Plamondon-Willard
2019-09-14batch reload assets in some casesJesse Plamondon-Willard
2019-09-14update code for SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-02-08fix error when swapping maps mid-session for a location with interior doorsJesse Plamondon-Willard
2019-02-07fix error propagating NPC sprites if they're not initialised yetJesse Plamondon-Willard
2019-02-07propagate asset changes into the save file being loadedJesse Plamondon-Willard
2019-02-07fix incorrect 'bypassed safety checks' for mods using LoadStageChanged eventJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard