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2020-06-15
temporarily restore Harmony 1.x support with compile flag (#711)
Jesse Plamondon-Willard
2020-05-21
rename facade classes
Jesse Plamondon-Willard
2020-05-19
rewrite assembly rewriting, merge Harmony rewriters (#711)
Jesse Plamondon-Willard
This reduces duplication, decouples it from the assembly loader, and makes it more flexible to handle Harmony rewriting.
2020-05-18
move facade namespace (#711)
Jesse Plamondon-Willard
2020-05-10
rewrite AccessTools methods which changed in Harmony 2.0 (#711)
Jesse Plamondon-Willard
2020-05-05
fix reference to old Harmony namespace (#711)
Jesse Plamondon-Willard
2020-05-05
combine Harmony 1.x rewrite logs (#711)
Jesse Plamondon-Willard
2020-05-05
add Harmony 2.0 rewriters (#711)
Jesse Plamondon-Willard
2020-05-05
rename files for upcoming change (#711)
Jesse Plamondon-Willard
2020-05-04
fix asset propagation for Gil's portraits
Jesse Plamondon-Willard
2020-04-01
fix marriage dialogue left in invalid state after dialogue propagation
Jesse Plamondon-Willard
2020-03-29
fix path segmenting on Linux/Mac in asset propagation
Jesse Plamondon-Willard
2020-03-23
fix asset changes not propagating to NPCs in an event
Jesse Plamondon-Willard
2020-02-10
fix dialogue propagation clearing marriage dialogue
Jesse Plamondon-Willard
2020-01-25
fix dialogue asset propagation
Jesse Plamondon-Willard
2020-01-12
remove invalid-schedule error which can have false positives (e.g. when NPC ↵
Jesse Plamondon-Willard
is married to a player)
2020-01-12
fix asset propagation for player sprites not affecting other players or ↵
Jesse Plamondon-Willard
recolor maps
2019-12-22
add asset propagation for winter flooring (#679)
Jesse Plamondon-Willard
2019-12-20
fix typo in asset propagation
Jesse Plamondon-Willard
2019-12-20
add console warning in paranoid mode
Jesse Plamondon-Willard
2019-12-15
fix overeager asset propagation for bundles
Jesse Plamondon-Willard
2019-12-14
add asset propagation for bundles
Jesse Plamondon-Willard
2019-12-14
refactor cache invalidation & propagation to allow for future optimizations
Jesse Plamondon-Willard
2019-12-08
use GetLocations logic more consistently in asset propagation
Jesse Plamondon-Willard
2019-12-08
add asset propagation for grass textures
Jesse Plamondon-Willard
2019-11-24
update movie data propagation (#638)
Jesse Plamondon-Willard
2019-11-24
add asset propagation for new assets in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-11-18
minor updates (#638)
Jesse Plamondon-Willard
2019-11-08
update for NPC schedule changes (#638)
Jesse Plamondon-Willard
2019-10-22
add asset propagation for cursors2 (#638)
Jesse Plamondon-Willard
2019-09-14
fix key errors during asset propagation in some cases
Jesse Plamondon-Willard
2019-09-14
track texture asset keys, fix NPC portrait propagation
Jesse Plamondon-Willard
2019-09-14
add asset propagation for Data\FarmAnimals (#618)
Jesse Plamondon-Willard
2019-09-14
simplify Data/NPCDispositions propagation with changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
add asset propagation for DayTimeMoneyBox buttons
Jesse Plamondon-Willard
2019-09-14
add asset propagation for critter textures (#652)
Jesse Plamondon-Willard
2019-09-14
update for location change in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix map reloads not updating door warps (#643)
Jesse Plamondon-Willard
2019-09-14
fix typos
Jesse Plamondon-Willard
2019-09-14
fix tilesheets not seasonalised when a map is reloaded (#642)
Jesse Plamondon-Willard
2019-09-14
remove reflection no longer needed in newest SDV 1.4 build (#638)
Jesse Plamondon-Willard
2019-09-14
batch reload assets in some cases
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-02-08
fix error when swapping maps mid-session for a location with interior doors
Jesse Plamondon-Willard
2019-02-07
fix error propagating NPC sprites if they're not initialised yet
Jesse Plamondon-Willard
2019-02-07
propagate asset changes into the save file being loaded
Jesse Plamondon-Willard
2019-02-07
fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
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