Age | Commit message (Expand) | Author |
2018-04-13 | fix console color scheme for PowerShell, and make it configurable | Jesse Plamondon-Willard |
2018-04-13 | split mod DB into a separate file | Jesse Plamondon-Willard |
2018-04-11 | fix error when two content packs use different capitalisation for the same re... | Jesse Plamondon-Willard |
2018-04-11 | fix error when a remote mod version is invalid (#462) | Jesse Plamondon-Willard |
2018-03-23 | fix error when a mod removes an asset editor/loader (#460) | Jesse Plamondon-Willard |
2018-03-15 | link SMAPI update checks to smapi.io instead of GitHub (#457) | Jesse Plamondon-Willard |
2018-03-15 | show prerelease SMAPI updates when updating from an older prerelease of the s... | Jesse Plamondon-Willard |
2018-03-11 | fix error when content pack needs a mod that couldn't be loaded | Jesse Plamondon-Willard |
2018-03-11 | fix some content managers not replaced early enough (#453, #413) | Jesse Plamondon-Willard |
2018-03-11 | reorganise and update core content logic for Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard |
2018-03-11 | add initial compatibility with Stardew Valley 1.3 (#453) | Jesse Plamondon-Willard |
2018-03-04 | add support for mapping non-semantic remote mod versions | Jesse Plamondon-Willard |
2018-03-04 | simplify and always include default update URL, shorten no-longer-compatible ... | Jesse Plamondon-Willard |
2018-03-03 | mark Stardew Valley 1.3 incompatible in SMAPI 2.5.x to reduce confusion when ... | Jesse Plamondon-Willard |
2018-03-03 | fix detected incompatibility errors not showing mod's update URL (#453) | Jesse Plamondon-Willard |
2018-03-03 | move technical compatibility details into TRACE log (#453) | Jesse Plamondon-Willard |
2018-02-23 | overhaul events to track the mod which added each handler, and log errors und... | Jesse Plamondon-Willard |
2018-02-22 | add friendly warning when an i18n file has duplicate keys due to case-insensi... | Jesse Plamondon-Willard |
2018-02-20 | support transitional content packs (#436) | Jesse Plamondon-Willard |
2018-02-19 | replace manual relative path logic with new path utilities | Jesse Plamondon-Willard |
2018-02-19 | simplify content pack list (#436) | Jesse Plamondon-Willard |
2018-02-17 | add content pack feature (#436) | Jesse Plamondon-Willard |
2018-02-17 | validate that mod APIs are public (#435) | Jesse Plamondon-Willard |
2018-02-17 | split proxy builder & factory (#435) | Jesse Plamondon-Willard |
2018-02-16 | add mod page URL to missing-dependency errors (#437) | Jesse Plamondon-Willard |
2018-02-16 | encapsulate update key to URL logic for reuse (#437) | Jesse Plamondon-Willard |
2018-02-16 | encapsulate mod DB, add display name, and use in dependency checks (#439) | Jesse Plamondon-Willard |
2018-02-16 | overhaul internal mod data format (#439) | Jesse Plamondon-Willard |
2018-02-15 | log mod errors and warnings as the mod (#438) | Jesse Plamondon-Willard |
2017-12-15 | emit proxy classes directly to simplify crossplatform compatibility (#409) | Jesse Plamondon-Willard |
2017-12-12 | block access to mod-provided APIs until all mods are initialised (#409) | Jesse Plamondon-Willard |
2017-12-12 | log mod-provided API access (#409) | Jesse Plamondon-Willard |
2017-12-12 | switch to simpler approach for mod-provided APIs (#409) | Jesse Plamondon-Willard |
2017-12-11 | add prototype of mod-provided APIs (#409) | Jesse Plamondon-Willard |
2017-12-11 | generalise internal mod registry (#409) | Jesse Plamondon-Willard |
2017-12-11 | trace mods with no update keys, tweak update-check logging | Jesse Plamondon-Willard |
2017-12-10 | adjust reflection API to correctly reflect what it does (#410) | Jesse Plamondon-Willard |
2017-11-27 | fix error when a mod has an invalid filename in the EntryDLL manifest field (... | Jesse Plamondon-Willard |
2017-10-30 | improve update-check errors when connection is offline (#380) | Jesse Plamondon-Willard |
2017-10-27 | hide the game's test messages from the console & log (#364) | Jesse Plamondon-Willard |
2017-10-13 | fix assets not being reloaded when mods implement IAssetEditor or IAssetLoade... | Jesse Plamondon-Willard |
2017-10-07 | rename shared project for broader use | Jesse Plamondon-Willard |
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard |