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StardewModdingAPI.csproj
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2018-06-06
add Harmony patch to fix custom tilesheet handling (#541)
Jesse Plamondon-Willard
2018-06-06
add simple Harmony wrapper for validation, error-handling, etc (#541)
Jesse Plamondon-Willard
2018-06-06
add Harmony DLL (#541)
Jesse Plamondon-Willard
2018-06-05
fix version parsing issues in new toolkit code (#532)
Jesse Plamondon-Willard
2018-06-05
move manifest parsing into toolkit (#532)
Jesse Plamondon-Willard
2018-06-02
move web API client into toolkit (#532)
Jesse Plamondon-Willard
2018-06-02
Merge branch 'create-toolkit' into develop
Jesse Plamondon-Willard
2018-06-02
add input API
Jesse Plamondon-Willard
2018-06-02
add mouse scroll event (#310)
Jesse Plamondon-Willard
2018-06-02
add Input.CursorMoved event (#310)
Jesse Plamondon-Willard
2018-06-02
add new-style input events (#310)
Jesse Plamondon-Willard
2018-06-02
add base implementation for mod event classes (#310)
Jesse Plamondon-Willard
2018-06-01
add large terrain feature list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
add NPC list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
add terrain feature list changed event (#310)
Jesse Plamondon-Willard
2018-06-01
rename new events for clarity (#310)
Jesse Plamondon-Willard
2018-05-31
move location events into new event system (#310)
Jesse Plamondon-Willard
2018-05-25
move PathUtilities into toolkit (#532)
Jesse Plamondon-Willard
2018-05-25
add empty toolkit project & fix misleading build configuration name (#532)
Jesse Plamondon-Willard
2018-05-22
refactor content API to fix load errors with decentralised cache (#524)
Jesse Plamondon-Willard
2018-05-12
group mod warnings in console
Jesse Plamondon-Willard
2018-05-10
generalise console color logic for reuse (#495)
Jesse Plamondon-Willard
2018-05-09
rewrite content logic to decentralise cache (#488)
Jesse Plamondon-Willard
2018-05-05
rewrite location events for multiplayer
Jesse Plamondon-Willard
2018-05-04
add LocationEvents.ObjectsChanged event
Jesse Plamondon-Willard
2018-05-03
switch back to shared project due to installer issues
Jesse Plamondon-Willard
2018-05-02
reorganise to avoid errors deploying web app, fix WMI error in Linux installer
Jesse Plamondon-Willard
2018-05-01
add public platform constant for mods
Jesse Plamondon-Willard
2018-05-01
unify SMAPI.AssemblyRewriters and SMAPI.Common projects
Jesse Plamondon-Willard
2018-04-28
add initial multiplayer API (#480)
Jesse Plamondon-Willard
2018-04-27
add multiplayer sync events (#479)
Jesse Plamondon-Willard
2018-04-25
rewrite input suppression again (#453)
Jesse Plamondon-Willard
2018-04-22
rewrite input suppression (#453)
Jesse Plamondon-Willard
2018-04-21
rewrite world/player state tracking (#453)
Jesse Plamondon-Willard
2018-04-13
add MacOS detection
Jesse Plamondon-Willard
2018-04-13
fix console color scheme for PowerShell, and make it configurable
Jesse Plamondon-Willard
2018-04-13
split mod DB into a separate file
Jesse Plamondon-Willard
2018-04-12
fix various net field conversions in SMAPI code (#453)
Jesse Plamondon-Willard
2018-04-11
drop support for Stardew Valley 1.2 (#453)
Jesse Plamondon-Willard
2018-03-25
update Json.NET package
Jesse Plamondon-Willard
2018-03-20
rename class to better match usage (#459)
Jesse Plamondon-Willard
2018-03-11
reorganise and update core content logic for Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-03-11
update rewriters for Stardew Valley 1.3 (#453)
Jesse Plamondon-Willard
2018-03-04
fix misplaced file (#453)
Jesse Plamondon-Willard
2018-03-03
automatically detect broken code (#453)
Jesse Plamondon-Willard
2018-02-23
overhaul events to track the mod which added each handler, and log errors und...
Jesse Plamondon-Willard
2018-02-19
encapsulate path utilities for reuse, add unit tests
Jesse Plamondon-Willard
2018-02-19
add unvalidated update tick event for specialised use cases (#446)
Jesse Plamondon-Willard
2018-02-17
add content pack feature (#436)
Jesse Plamondon-Willard
2018-02-17
split proxy builder & factory (#435)
Jesse Plamondon-Willard
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