Age | Commit message (Expand) | Author |
2018-07-03 | bump versions for beta release | Jesse Plamondon-Willard |
2018-07-02 | bump versions for beta release | Jesse Plamondon-Willard |
2018-07-02 | fix 'missing assembly' errors raised for some .NET Framework types (#356) | Jesse Plamondon-Willard |
2018-07-01 | bump versions for beta release | Jesse Plamondon-Willard |
2018-07-01 | add support for reloading NPC schedules through the content API | Jesse Plamondon-Willard |
2018-07-01 | fix incorrect trace message | Jesse Plamondon-Willard |
2018-07-01 | add game path to assembly definition resolution search paths for rare edge ca... | Jesse Plamondon-Willard |
2018-07-01 | fix assembly definition resolver not disposing loaded definitions | Jesse Plamondon-Willard |
2018-06-30 | move basic mod scanning into the toolkit (#532) | Jesse Plamondon-Willard |
2018-06-30 | detect broken assembly references not covered by a dependency, and flag as in... | Jesse Plamondon-Willard |
2018-06-30 | fix Context.IsPlayerFree being false during festivals (#550) | Jesse Plamondon-Willard |
2018-06-30 | fix types getting rewritten unnecessarily if the source & target types have t... | Jesse Plamondon-Willard |
2018-06-30 | tweak world-ready events to handle edge cases | Jesse Plamondon-Willard |
2018-06-29 | add includeExtendedMetadata option to toolkit client (#532) | Jesse Plamondon-Willard |
2018-06-28 | add support for unofficial version in update checks (#532) | Jesse Plamondon-Willard |
2018-06-28 | use more structured API response for update checks (#532) | Jesse Plamondon-Willard |
2018-06-28 | use mod DB in web API to get default update keys for mod IDs (#532) | Jesse Plamondon-Willard |
2018-06-28 | simplify mod DB method (#532) | Jesse Plamondon-Willard |
2018-06-27 | fix mod DB entry with no ID (#532) | Jesse Plamondon-Willard |
2018-06-27 | encapsulate mod DB a bit better for use outside SMAPI (#532) | Jesse Plamondon-Willard |
2018-06-27 | move mod DB parsing into toolkit (#532) | Jesse Plamondon-Willard |
2018-06-26 | update Game1.Draw override | Jesse Plamondon-Willard |
2018-06-26 | fix update checks failing when some mods don't have a mod ID | Jesse Plamondon-Willard |
2018-06-26 | bump versions for beta release | Jesse Plamondon-Willard |
2018-06-25 | bump versions for experimental release | Jesse Plamondon-Willard |
2018-06-25 | dispose assembly data once mods are loaded | Jesse Plamondon-Willard |
2018-06-24 | update compatibility list | Jesse Plamondon-Willard |
2018-06-24 | only rewrite type references if necessary (#532) | Jesse Plamondon-Willard |
2018-06-24 | move type match lambda up into TypeFinder (#532) | Jesse Plamondon-Willard |
2018-06-24 | merge IManifest interfaces into new project (#532) | Jesse Plamondon-Willard |
2018-06-24 | merge ISemanticVersion interfaces into new project (#532) | Jesse Plamondon-Willard |
2018-06-24 | add project for toolkit interfaces visible to SMAPI mods (#532) | Jesse Plamondon-Willard |
2018-06-24 | update to Mono.Cecil 0.10 | Jesse Plamondon-Willard |
2018-06-24 | fix input API not exposed through helper | Jesse Plamondon-Willard |
2018-06-24 | add more verbose logs to simplify troubleshooting | Jesse Plamondon-Willard |
2018-06-22 | drop support for mods without IDs in metadata file | Jesse Plamondon-Willard |
2018-06-22 | remove seasonal tilesheet patch (#552) | Jesse Plamondon-Willard |
2018-06-19 | bump versions for beta release | Jesse Plamondon-Willard |
2018-06-19 | add absolute pixels to ICursorPosition, fix tile not updated if screen-relat... | Jesse Plamondon-Willard |
2018-06-19 | rewrite update checks (#551) | Jesse Plamondon-Willard |
2018-06-19 | Merge pull request #543 from danvolchek/optional-update-checking | Jesse Plamondon-Willard |
2018-06-19 | update compatibility list | Jesse Plamondon-Willard |
2018-06-17 | set 'large address aware' flag on SMAPI executable to fix memory issues (#431) | Jesse Plamondon-Willard |
2018-06-10 | add debris list changed event (#310) | Jesse Plamondon-Willard |
2018-06-10 | set mods without updates to have no updates | Dan Volchek |
2018-06-10 | refactor IModMetadata update info | Dan Volchek |
2018-06-10 | seperate IModMetadata methods, call them correctly when updating | Dan Volchek |
2018-06-10 | add version info to ModMetadata, change update checking to consider preview v... | Dan Volchek |
2018-06-10 | create watcher core (#310) | Jesse Plamondon-Willard |
2018-06-09 | check minimum compatibility earlier, move some initialising after game starts | Jesse Plamondon-Willard |