Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-12 | remove invalid-schedule error which can have false positives (e.g. when NPC ↵ | Jesse Plamondon-Willard | |
is married to a player) | |||
2020-01-12 | fix asset propagation for player sprites not affecting other players or ↵ | Jesse Plamondon-Willard | |
recolor maps | |||
2020-01-12 | fix recursive lock error | Jesse Plamondon-Willard | |
2020-01-11 | fix errors due to async threads creating content managers | Jesse Plamondon-Willard | |
2020-01-11 | Reworked the console implementation, added monitoring. Some internal ↵ | Drachenkaetzchen | |
refactoring. | |||
2020-01-10 | Added reset functionality | Drachenkaetzchen | |
2020-01-10 | Moved most PerformanceCounter logic out of SCore into the new ↵ | Drachenkaetzchen | |
PerformanceCounterManager, some namespace refactoring | |||
2020-01-10 | Initial commit of the performance counters | Drachenkaetzchen | |
2020-01-07 | update min game version | Jesse Plamondon-Willard | |
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for. | |||
2020-01-07 | intercept schedule errors | Jesse Plamondon-Willard | |
2020-01-06 | Add french translation | kchapelier | |
2020-01-04 | prepare for release | Jesse Plamondon-Willard | |
2020-01-04 | remove DumpMetadata option | Jesse Plamondon-Willard | |
2020-01-04 | fix new asset invalidation code not correctly handling interceptors which ↵ | Jesse Plamondon-Willard | |
both load and edit | |||
2020-01-02 | add Japanese translations, update translation docs | Jesse Plamondon-Willard | |
2020-01-01 | unify item diff logic for players & chests | Jesse Plamondon-Willard | |
2020-01-01 | fix NetList watcher not handling array replacement and conflicting changes ↵ | Jesse Plamondon-Willard | |
correctly | |||
2020-01-01 | fix location snapshot not updated for removed chests | Jesse Plamondon-Willard | |
2020-01-01 | optimize chest watchers using net events | Jesse Plamondon-Willard | |
2019-12-31 | minor refactoring | Jesse Plamondon-Willard | |
2019-12-31 | Finished chest events | wartech0 | |
2019-12-31 | reworking chest event handler | wartech0 | |
2019-12-31 | minor refactoring | Jesse Plamondon-Willard | |
This commit... - removes key fields added to non-keyed types like NetListWatcher and SnapshotListDiff; - fixes existing chests not being watched; - fixes diffs not correctly updated for added/removed chests; - performs minor cleanup, adds missing docs, etc. | |||
2019-12-31 | Added the new ChestItemChanged event. | wartech0 | |
2019-12-31 | fix XNA keeping loaded assets alive forever (#685) | Jesse Plamondon-Willard | |
2019-12-30 | fix ObservableCollection watcher not handling list reset (#685) | Jesse Plamondon-Willard | |
2019-12-26 | fix log parser content pack list entry pattern, remove unneeded ternary in ↵ | Dan Volchek | |
content pack logging | |||
2019-12-25 | Add portuguese translation | Leonardo Godoy | |
2019-12-24 | list broken dependencies first in 'skipped mods' list | Jesse Plamondon-Willard | |
2019-12-22 | add asset propagation for winter flooring (#679) | Jesse Plamondon-Willard | |
2019-12-20 | fix typo in asset propagation | Jesse Plamondon-Willard | |
2019-12-20 | add console warning in paranoid mode | Jesse Plamondon-Willard | |
2019-12-15 | add Spanish translations | Jesse Plamondon-Willard | |
Thanks to PlussRolf! | |||
2019-12-15 | fix .gitignore and line endings for Linux | Jesse Plamondon-Willard | |
2019-12-15 | add friendly log message for save file-not-found errors | Jesse Plamondon-Willard | |
2019-12-15 | improve error message for TargetParameterCountException in the reflection API | Jesse Plamondon-Willard | |
2019-12-15 | fix overeager asset propagation for bundles | Jesse Plamondon-Willard | |
2019-12-14 | add asset propagation for bundles | Jesse Plamondon-Willard | |
2019-12-14 | refactor cache invalidation & propagation to allow for future optimizations | Jesse Plamondon-Willard | |
2019-12-14 | fix private assets from content packs not having tracking info | Jesse Plamondon-Willard | |
2019-12-14 | don't keep a reference to uncached assets | Jesse Plamondon-Willard | |
2019-12-12 | fix assets not being disposed when a content manager is disposed | Jesse Plamondon-Willard | |
2019-12-12 | batch asset editor/loader changes | Jesse Plamondon-Willard | |
2019-12-08 | let mods use Read/WriteSaveData while a save is being loaded | Jesse Plamondon-Willard | |
2019-12-08 | use GetLocations logic more consistently in asset propagation | Jesse Plamondon-Willard | |
2019-12-08 | add asset propagation for grass textures | Jesse Plamondon-Willard | |
2019-12-05 | update for 'force off' gamepad option added in Stardew Valley 1.4.0.1 | Jesse Plamondon-Willard | |
2019-12-02 | prepare for release | Jesse Plamondon-Willard | |
2019-12-02 | add support for semver 2.0 build metadata, update for SDV 1.4.0.1 | Jesse Plamondon-Willard | |
2019-12-02 | migrate from AWS to Azure | Jesse Plamondon-Willard | |
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks. |