Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-14 | refactor cache invalidation & propagation to allow for future optimizations | Jesse Plamondon-Willard | |
2019-12-14 | fix private assets from content packs not having tracking info | Jesse Plamondon-Willard | |
2019-12-14 | don't keep a reference to uncached assets | Jesse Plamondon-Willard | |
2019-12-12 | fix assets not being disposed when a content manager is disposed | Jesse Plamondon-Willard | |
2019-12-12 | batch asset editor/loader changes | Jesse Plamondon-Willard | |
2019-12-08 | let mods use Read/WriteSaveData while a save is being loaded | Jesse Plamondon-Willard | |
2019-12-08 | use GetLocations logic more consistently in asset propagation | Jesse Plamondon-Willard | |
2019-12-08 | add asset propagation for grass textures | Jesse Plamondon-Willard | |
2019-12-05 | update for 'force off' gamepad option added in Stardew Valley 1.4.0.1 | Jesse Plamondon-Willard | |
2019-12-02 | prepare for release | Jesse Plamondon-Willard | |
2019-12-02 | add support for semver 2.0 build metadata, update for SDV 1.4.0.1 | Jesse Plamondon-Willard | |
2019-12-02 | migrate from AWS to Azure | Jesse Plamondon-Willard | |
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks. | |||
2019-12-02 | Merge pull request #667 from berkayylmao/develop | Jesse Plamondon-Willard | |
Add Turkish translation | |||
2019-12-01 | Create ru.json | Georgii Smirnov | |
Add Russian Translation | |||
2019-11-30 | update translation docs (#664, #671) | Jesse Plamondon-Willard | |
2019-12-01 | add Chinese translation | FeatherShine | |
2019-11-25 | Add Turkish translation | Berkay | |
2019-11-24 | update movie data propagation (#638) | Jesse Plamondon-Willard | |
2019-11-24 | add asset propagation for new assets in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-11-24 | update packages | Jesse Plamondon-Willard | |
2019-11-18 | optimise map tilesheet fixing slightly | Jesse Plamondon-Willard | |
2019-11-18 | minor updates (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | fix render events not raised during minigames | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for draw changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-11-09 | overhaul update checks | Jesse Plamondon-Willard | |
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players. | |||
2019-11-09 | filter another new error (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update for NPC schedule changes (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update game log filters (#638) | Jesse Plamondon-Willard | |
2019-11-04 | no longer omit zero patch numbers when formatting versions | Jesse Plamondon-Willard | |
2019-11-04 | add friendly error for BadImageFormatException on launch | Jesse Plamondon-Willard | |
2019-11-04 | remove obsolete validation | Jesse Plamondon-Willard | |
Players can no longer launch SMAPI from the installer folder, since the files are hidden in a data file. | |||
2019-11-03 | add support for using environment variables instead of command-line ↵ | Jesse Plamondon-Willard | |
arguments (#665) | |||
2019-11-02 | Create de.json | Eren Kemer | |
Translation into german, | |||
2019-10-29 | update for further networking changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-29 | update for networking changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-22 | add asset propagation for cursors2 (#638) | Jesse Plamondon-Willard | |
2019-10-03 | fix non-generic GetAPI not checking that all mods are loaded (#662) | Jesse Plamondon-Willard | |
2019-10-02 | fix Save Backup mod on Android | Jesse Plamondon-Willard | |
2019-10-01 | auto-fix save data when a custom location mod is removed | Jesse Plamondon-Willard | |
2019-10-01 | add support for core translation files | Jesse Plamondon-Willard | |
2019-10-01 | remove unused translation field & method | Jesse Plamondon-Willard | |
2019-09-26 | auto-fix save data when a custom NPC mod is removed | Jesse Plamondon-Willard | |
2019-09-23 | make console colors configurable | Jesse Plamondon-Willard | |
2019-09-18 | fix saving event doc typo | danvolchek | |
2019-09-16 | log custom SMAPI settings to simplify troubleshooting | Jesse Plamondon-Willard | |
2019-09-14 | fix ICursorPosition.AbsolutePixels not adjusted for zoom | Jesse Plamondon-Willard | |