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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-08 22:53:51 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-08 22:53:51 -0500 |
commit | 012ff7ec4335d48d7542ac9631b132fdbdc9f2d8 (patch) | |
tree | a3d1cbe65b648a6573038ab23a1f7a3a2771bd58 /src/SMAPI | |
parent | 39214fd23f20b8c6d6f4e753e84b87f111ddf083 (diff) | |
download | SMAPI-012ff7ec4335d48d7542ac9631b132fdbdc9f2d8.tar.gz SMAPI-012ff7ec4335d48d7542ac9631b132fdbdc9f2d8.tar.bz2 SMAPI-012ff7ec4335d48d7542ac9631b132fdbdc9f2d8.zip |
update for NPC schedule changes (#638)
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Metadata/CoreAssetPropagator.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index 14ce5aaa..a6bfab5c 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -777,6 +777,8 @@ namespace StardewModdingAPI.Metadata foreach (NPC villager in villagers) { // reload schedule + this.Reflection.GetField<bool>(villager, "_hasLoadedMasterScheduleData").SetValue(false); + this.Reflection.GetField<Dictionary<string, string>>(villager, "_masterScheduleData").SetValue(null); villager.Schedule = villager.getSchedule(Game1.dayOfMonth); if (villager.Schedule == null) { |