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path: root/src/SMAPI
AgeCommit message (Expand)Author
2022-02-25Merge pull request #830 from Shockah/api-proxy-tryproxy-objectJesse Plamondon-Willard
2022-02-24update PintailShockah
2022-02-22avoid SetData when premultiplying texture with no semi-transparencyJesse Plamondon-Willard
2022-02-20update PintailShockah
2022-02-19change proxy prepare behaviorShockah
2022-02-19update PintailShockah
2022-02-19add Constants.ContentPathJesse Plamondon-Willard
2022-02-19add Constants.GamePath & deprecate Constants.ExecutionPathJesse Plamondon-Willard
2022-02-18add AssetName to encapsulate asset name handling (#766)Jesse Plamondon-Willard
2022-02-18Fix support for custom locale codes in asset names (#766)Jesse Plamondon-Willard
2022-02-18tweak types in content coordinatorJesse Plamondon-Willard
2022-02-18update PintailShockah
2022-02-17update PintailShockah
2022-02-16update PintailShockah
2022-02-16move proxying to a separate NuGet libraryShockah
2022-02-13flip slashes in asset propagator to match MonoGameJesse Plamondon-Willard
2022-02-13simplify and standardize key comparison in asset propagatorJesse Plamondon-Willard
2022-02-11fix thumbstick input overridesJesse Plamondon-Willard
2022-02-11use Array.Empty to avoid unneeded array allocationsJesse Plamondon-Willard
2022-02-10add TryProxy for any objectsShockah
2022-02-10add reverse API proxying (and unproxying)Shockah
2022-02-10add proxy instance cachingShockah
2022-02-10use Call/Callvirt depending on targetShockah
2022-02-10fix code style warningShockah
2022-02-10implement `out` parameter proxyingShockah
2022-02-09Cleanup and performance/allocation improvement for AssetDataForImage.PatchImageAmeisen
2022-02-09add WIP proxying of methods with `out` parametersShockah
2022-02-09simplifies proxy method IL a bitShockah
2022-02-09stop proxying nullsShockah
2022-02-09add missing documentationShockah
2022-02-09fix stack overflow for proxied types referencing each otherShockah
2022-02-09support proxying return values in API proxiesShockah
2022-02-08uses `proxy.Name` instead of `target.Name` (which makes more sense in this co...Shockah
2022-02-08oops old codeShockah
2022-02-08allow generic methods and any assignable types in API proxiesShockah
2022-02-08allow default interface method implementations in API proxiesShockah
2022-01-29normalize season names in SDate constructorJesse Plamondon-Willard
2022-01-18Update Ukrainian translation for SMAPIChulkyBow
2022-01-16prepare for releaseJesse Plamondon-Willard
2022-01-16rewrite fallback assembly resolutionJesse Plamondon-Willard
2022-01-16prepare for releaseJesse Plamondon-Willard
2022-01-16merge field rewriters to reduce rewrite iterationsJesse Plamondon-Willard
2022-01-16improve console interception logicJesse Plamondon-Willard
2022-01-16bump min game version to 1.5.6Jesse Plamondon-Willard
2022-01-15fix backspaces ignored on Linux/macOS in SDV 1.5.5+Jesse Plamondon-Willard
2022-01-15fix suppressed console output not suppressing newlinesJesse Plamondon-Willard
2022-01-02add Ukrainian translations (#823)Jesse Plamondon-Willard
2021-12-21add new game build number to the SMAPI logJesse Plamondon-Willard
2021-12-20auto-fix maps broken due to missing vanilla tilesheetJesse Plamondon-Willard
2021-12-18update Steam error messageJesse Plamondon-Willard