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SMAPI
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2021-01-06
simplify tilesheet order warning
Jesse Plamondon-Willard
2021-01-06
remove experimental performance counters
Jesse Plamondon-Willard
2021-01-06
rework vanilla tilesheet checking to avoid keeping a copy of the vanilla maps...
Jesse Plamondon-Willard
2021-01-03
prepare for release
Jesse Plamondon-Willard
2021-01-02
detect and block map replacements that would crash the game due to tilesheet ...
Jesse Plamondon-Willard
2021-01-02
update error text linking to renamed wiki section
Jesse Plamondon-Willard
2021-01-02
fix cursor position incorrectly handling UI mode (#741)
Jesse Plamondon-Willard
2021-01-02
fix players in split-screen mode sharing peer state (#747)
Jesse Plamondon-Willard
2021-01-01
fix network messages not using same JSON serializer settings (#745)
Jesse Plamondon-Willard
2020-12-30
fix repeated mods in 'skipped mods' section of console
Jesse Plamondon-Willard
2020-12-29
show details in TRACE logs when a mod is blocked by compatibility list
Jesse Plamondon-Willard
2020-12-26
prepare for release
Jesse Plamondon-Willard
2020-12-26
deprecate ConsoleCommands.Trigger method
Jesse Plamondon-Willard
2020-12-26
rewrite migration to avoid repeating game checks
Jesse Plamondon-Willard
2020-12-26
detect & fix broken community center bundles
Jesse Plamondon-Willard
2020-12-26
fix SMAPI using a cached translation when the game asks for an untranslated a...
Jesse Plamondon-Willard
2020-12-23
fix world events not raised for volcano levels
Jesse Plamondon-Willard
2020-12-21
prepare for release
Jesse Plamondon-Willard
2020-12-20
add mod rewriters for SDV 1.5
Jesse Plamondon-Willard
2020-12-20
update for debug log changes
Jesse Plamondon-Willard
2020-12-20
update for new save naming logic
Jesse Plamondon-Willard
2020-12-20
update for localized asset changes
Jesse Plamondon-Willard
2020-12-20
update for map tilesheet changes
Jesse Plamondon-Willard
2020-12-20
update patches and asset propagation
Jesse Plamondon-Willard
2020-12-20
update for draw changes
Jesse Plamondon-Willard
2020-12-20
update for split-screen mode
Jesse Plamondon-Willard
2020-12-20
update game version
Jesse Plamondon-Willard
2020-11-21
prepare for release
Jesse Plamondon-Willard
2020-11-21
update to TMXTile 1.5.8
Jesse Plamondon-Willard
2020-11-17
update to TMXTile 1.5.7
Jesse Plamondon-Willard
2020-11-10
fix 'collection was modified' error when using 'harmony summary' command in r...
Jesse Plamondon-Willard
2020-10-18
use update URL from server instead of hardcoding it
Jesse Plamondon-Willard
2020-10-17
fix error in heuristic rewriting
Jesse Plamondon-Willard
2020-10-16
prepare for release
Jesse Plamondon-Willard
2020-10-16
reapply the game's town map changes in asset propagation
Jesse Plamondon-Willard
2020-10-03
prepare for release
Jesse Plamondon-Willard
2020-10-03
update dependencies
Jesse Plamondon-Willard
2020-09-24
fix error in case-insensitive content pack code when mod passes in a null path
Jesse Plamondon-Willard
2020-09-22
fix reference to nonexistent field
Jesse Plamondon-Willard
2020-09-22
update release notes, format code
Jesse Plamondon-Willard
2020-09-22
Performance tuning
Marcos Miller Dantas
2020-09-19
fix asset propagation for Data\MoviesReactions
Jesse Plamondon-Willard
2020-09-17
Allow for negative values in Rectangle
David
2020-09-16
prepare for release
Jesse Plamondon-Willard
2020-09-16
fix error when a mod rewrite adds instructions that break a short jump
Jesse Plamondon-Willard
2020-09-16
fix conflict with PyTK's map display device
Jesse Plamondon-Willard
2020-09-16
fix typo in error messages
Jesse Plamondon-Willard
2020-09-15
make IContentPack file paths case-insensitive
Jesse Plamondon-Willard
2020-09-08
prepare for release
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
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