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StardewModdingAPI
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Constants.cs
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Commit message (
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Author
2017-02-16
make SMAPI core non-static, eliminate direct access between core components
Jesse Plamondon-Willard
2017-02-14
mark one constant internal
Jesse Plamondon-Willard
2017-02-09
make some constants internal (#231)
Jesse Plamondon-Willard
2017-02-09
add field rewriter for the `Game1.gameMode` change in SDV 1.2 (#231)
Jesse Plamondon-Willard
2017-02-09
add field rewriter for the `Game1.player` change in SDV 1.2 (#231)
Jesse Plamondon-Willard
2017-02-09
reorganise rewriters (#231)
Jesse Plamondon-Willard
2017-02-09
fix field rewriter not added to config (#231)
Jesse Plamondon-Willard
2017-02-09
generalise CIL rewriters for reuse (#231)
Jesse Plamondon-Willard
2017-02-08
bump minimum game version to 1.2 (#231)
Jesse Plamondon-Willard
2017-02-08
simplify log filename
Jesse Plamondon-Willard
2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
2017-02-04
update for 1.8 release
Jesse Plamondon-Willard
2017-01-19
update for 1.7 release
Jesse Plamondon-Willard
2017-01-16
bump version, update release steps in readme
Jesse Plamondon-Willard
2016-12-23
update for SMAPI 1.5 release
Jesse Plamondon-Willard
2016-12-22
skip mods known to be incompatible and display error with update links (#192)
Jesse Plamondon-Willard
2016-12-22
autogenerate SMAPI config (#202)
Jesse Plamondon-Willard
2016-12-18
migrate manifest & version to interfaces with backwards compatibility (#197)
Jesse Plamondon-Willard
2016-12-12
update for 1.4 release
Jesse Plamondon-Willard
2016-12-04
update for 1.3 release
Jesse Plamondon-Willard
2016-12-04
fix comment headers
Jesse Plamondon-Willard
2016-12-04
update repository
Jesse Plamondon-Willard
2016-11-29
rewrite SpriteBatch.Begin calls for compatibility (#166)
Jesse Plamondon-Willard
2016-11-29
add framework for rewriting incompatible methods (#166)
Jesse Plamondon-Willard
2016-11-29
add separate project to support upcoming IL rewriting (#166)
Jesse Plamondon-Willard
2016-11-28
move assembly map into constants (#166)
Jesse Plamondon-Willard
2016-11-24
update for 1.2 release
Jesse Plamondon-Willard
2016-11-19
update for 1.1.1 release
Jesse Plamondon-Willard
2016-11-19
update for 1.1.1-alpha
Jesse Plamondon-Willard
2016-11-17
update for 1.1 release
Jesse Plamondon-Willard
2016-11-16
update for 1.1 beta
Jesse Plamondon-Willard
2016-11-11
update git repo for new-version check
Jesse Plamondon-Willard
2016-11-11
update for 1.0 release
Jesse Plamondon-Willard
2016-11-10
rewrite command parsing, fix null reference exceptions in some cases
Jesse Plamondon-Willard
2016-11-09
bump version for 1.0-beta2
Jesse Plamondon-Willard
2016-11-07
update for 1.0 beta
Jesse Plamondon-Willard
2016-11-04
add minimum game version check (#163)
Jesse Plamondon-Willard
2016-11-04
remove extensions from public interface, refactor & document
Jesse Plamondon-Willard
2016-11-04
move 'mods loaded' out of constants
Jesse Plamondon-Willard
2016-11-04
format & document constants
Jesse Plamondon-Willard
2016-11-04
remove disabled & broken draw logic
Jesse Plamondon-Willard
2016-11-03
add update check (#154)
Jesse Plamondon-Willard
2016-11-02
bump SMAPI version, clean up assembly info
Jesse Plamondon-Willard
2016-11-01
fix mod versions not being displayed correctly (#160)
Jesse Plamondon-Willard
2016-10-07
Updated version number
ClxS
2016-10-04
Altered version number
ClxS
2016-09-30
Updated build version id to 1.1
ClxS
2016-09-30
Disabled the overridden update call only - fixes mouse redraw issue.
ClxS
2016-09-30
Preliminiary update to add 1.1 support - waiting on testing to confirm it's f...
ClxS
2016-05-29
Attempt to migrate to new directory structure.
Gormogon
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