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StardewModdingAPI
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Constants.cs
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Author
2017-02-16
make SMAPI core non-static, eliminate direct access between core components
Jesse Plamondon-Willard
2017-02-14
mark one constant internal
Jesse Plamondon-Willard
2017-02-09
make some constants internal (#231)
Jesse Plamondon-Willard
2017-02-09
add field rewriter for the `Game1.gameMode` change in SDV 1.2 (#231)
Jesse Plamondon-Willard
2017-02-09
add field rewriter for the `Game1.player` change in SDV 1.2 (#231)
Jesse Plamondon-Willard
2017-02-09
reorganise rewriters (#231)
Jesse Plamondon-Willard
2017-02-09
fix field rewriter not added to config (#231)
Jesse Plamondon-Willard
2017-02-09
generalise CIL rewriters for reuse (#231)
Jesse Plamondon-Willard
2017-02-08
bump minimum game version to 1.2 (#231)
Jesse Plamondon-Willard
2017-02-08
simplify log filename
Jesse Plamondon-Willard
2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-02-04
update for 1.8 release
Jesse Plamondon-Willard
2017-01-19
update for 1.7 release
Jesse Plamondon-Willard
2017-01-16
bump version, update release steps in readme
Jesse Plamondon-Willard
2016-12-23
update for SMAPI 1.5 release
Jesse Plamondon-Willard
2016-12-22
skip mods known to be incompatible and display error with update links (#192)
Jesse Plamondon-Willard
2016-12-22
autogenerate SMAPI config (#202)
Jesse Plamondon-Willard
2016-12-18
migrate manifest & version to interfaces with backwards compatibility (#197)
Jesse Plamondon-Willard
2016-12-12
update for 1.4 release
Jesse Plamondon-Willard
2016-12-04
update for 1.3 release
Jesse Plamondon-Willard
2016-12-04
fix comment headers
Jesse Plamondon-Willard
2016-12-04
update repository
Jesse Plamondon-Willard
2016-11-29
rewrite SpriteBatch.Begin calls for compatibility (#166)
Jesse Plamondon-Willard
2016-11-29
add framework for rewriting incompatible methods (#166)
Jesse Plamondon-Willard
2016-11-29
add separate project to support upcoming IL rewriting (#166)
Jesse Plamondon-Willard
2016-11-28
move assembly map into constants (#166)
Jesse Plamondon-Willard
2016-11-24
update for 1.2 release
Jesse Plamondon-Willard
2016-11-19
update for 1.1.1 release
Jesse Plamondon-Willard
2016-11-19
update for 1.1.1-alpha
Jesse Plamondon-Willard
2016-11-17
update for 1.1 release
Jesse Plamondon-Willard
2016-11-16
update for 1.1 beta
Jesse Plamondon-Willard
2016-11-11
update git repo for new-version check
Jesse Plamondon-Willard
2016-11-11
update for 1.0 release
Jesse Plamondon-Willard
2016-11-10
rewrite command parsing, fix null reference exceptions in some cases
Jesse Plamondon-Willard
2016-11-09
bump version for 1.0-beta2
Jesse Plamondon-Willard
2016-11-07
update for 1.0 beta
Jesse Plamondon-Willard
2016-11-04
add minimum game version check (#163)
Jesse Plamondon-Willard
2016-11-04
remove extensions from public interface, refactor & document
Jesse Plamondon-Willard
2016-11-04
move 'mods loaded' out of constants
Jesse Plamondon-Willard
2016-11-04
format & document constants
Jesse Plamondon-Willard
2016-11-04
remove disabled & broken draw logic
Jesse Plamondon-Willard
2016-11-03
add update check (#154)
Jesse Plamondon-Willard
2016-11-02
bump SMAPI version, clean up assembly info
Jesse Plamondon-Willard
2016-11-01
fix mod versions not being displayed correctly (#160)
Jesse Plamondon-Willard
2016-10-07
Updated version number
ClxS
2016-10-04
Altered version number
ClxS
2016-09-30
Updated build version id to 1.1
ClxS
2016-09-30
Disabled the overridden update call only - fixes mouse redraw issue.
ClxS
2016-09-30
Preliminiary update to add 1.1 support - waiting on testing to confirm it's ↵
ClxS
final
2016-05-29
Attempt to migrate to new directory structure.
Gormogon
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