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path: root/src/StardewModdingAPI/Constants.cs
AgeCommit message (Collapse)Author
2017-02-24clean up program propertiesJesse Plamondon-Willard
2017-02-24fix game version checks not using semantic versioningJesse Plamondon-Willard
This caused an issue where SMAPI didn't consider SDV 1.2.10 to pass the minimum game version of 1.2.9. This requires some workarounds for SDV 1.11's non-semantic version.
2017-02-24clean up constants, avoid regenerating values unnecessarilyJesse Plamondon-Willard
2017-02-24fix game version always being detected as 1.2.9 because Game1.version is a ↵Jesse Plamondon-Willard
const now
2017-02-23merge config filesJesse Plamondon-Willard
2017-02-22update for Stardew Valley 1.9 (#231)Jesse Plamondon-Willard
2017-02-16make SMAPI core non-static, eliminate direct access between core componentsJesse Plamondon-Willard
2017-02-14mark one constant internalJesse Plamondon-Willard
2017-02-09make some constants internal (#231)Jesse Plamondon-Willard
2017-02-09add field rewriter for the `Game1.gameMode` change in SDV 1.2 (#231)Jesse Plamondon-Willard
2017-02-09add field rewriter for the `Game1.player` change in SDV 1.2 (#231)Jesse Plamondon-Willard
2017-02-09reorganise rewriters (#231)Jesse Plamondon-Willard
2017-02-09fix field rewriter not added to config (#231)Jesse Plamondon-Willard
2017-02-09generalise CIL rewriters for reuse (#231)Jesse Plamondon-Willard
2017-02-08bump minimum game version to 1.2 (#231)Jesse Plamondon-Willard
2017-02-08simplify log filenameJesse Plamondon-Willard
2017-02-07remove oldest deprecated code (#231)Jesse Plamondon-Willard
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-02-04update for 1.8 releaseJesse Plamondon-Willard
2017-01-19update for 1.7 releaseJesse Plamondon-Willard
2017-01-16bump version, update release steps in readmeJesse Plamondon-Willard
2016-12-23update for SMAPI 1.5 releaseJesse Plamondon-Willard
2016-12-22skip mods known to be incompatible and display error with update links (#192)Jesse Plamondon-Willard
2016-12-22autogenerate SMAPI config (#202)Jesse Plamondon-Willard
2016-12-18migrate manifest & version to interfaces with backwards compatibility (#197)Jesse Plamondon-Willard
2016-12-12update for 1.4 releaseJesse Plamondon-Willard
2016-12-04update for 1.3 releaseJesse Plamondon-Willard
2016-12-04fix comment headersJesse Plamondon-Willard
2016-12-04update repositoryJesse Plamondon-Willard
2016-11-29rewrite SpriteBatch.Begin calls for compatibility (#166)Jesse Plamondon-Willard
2016-11-29add framework for rewriting incompatible methods (#166)Jesse Plamondon-Willard
2016-11-29add separate project to support upcoming IL rewriting (#166)Jesse Plamondon-Willard
2016-11-28move assembly map into constants (#166)Jesse Plamondon-Willard
2016-11-24update for 1.2 releaseJesse Plamondon-Willard
2016-11-19update for 1.1.1 releaseJesse Plamondon-Willard
2016-11-19update for 1.1.1-alphaJesse Plamondon-Willard
2016-11-17update for 1.1 releaseJesse Plamondon-Willard
2016-11-16update for 1.1 betaJesse Plamondon-Willard
2016-11-11update git repo for new-version checkJesse Plamondon-Willard
2016-11-11update for 1.0 releaseJesse Plamondon-Willard
2016-11-10rewrite command parsing, fix null reference exceptions in some casesJesse Plamondon-Willard
2016-11-09bump version for 1.0-beta2Jesse Plamondon-Willard
2016-11-07update for 1.0 betaJesse Plamondon-Willard
2016-11-04add minimum game version check (#163)Jesse Plamondon-Willard
2016-11-04remove extensions from public interface, refactor & documentJesse Plamondon-Willard
2016-11-04move 'mods loaded' out of constantsJesse Plamondon-Willard
2016-11-04format & document constantsJesse Plamondon-Willard
2016-11-04remove disabled & broken draw logicJesse Plamondon-Willard
2016-11-03add update check (#154)Jesse Plamondon-Willard
2016-11-02bump SMAPI version, clean up assembly infoJesse Plamondon-Willard
2016-11-01fix mod versions not being displayed correctly (#160)Jesse Plamondon-Willard