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path: root/src/StardewModdingAPI/Events
AgeCommit message (Collapse)Author
2017-02-11add TimeEvents.AfterDayStarted event (#236)Jesse Plamondon-Willard
2017-02-11remove esoteric & undocumented debug message queue & DrawDebug eventJesse Plamondon-Willard
2017-02-08add SaveEvents.AfterReturnToTitle event (#231)Jesse Plamondon-Willard
2017-02-07reimplement graphics events (#231)Jesse Plamondon-Willard
2017-02-07update SGame.Draw with base code (#231)Jesse Plamondon-Willard
2017-02-07disambiguate references to Farmer (#231)Jesse Plamondon-Willard
2017-02-07remove oldest deprecated code (#231)Jesse Plamondon-Willard
Since Stardew Valley 1.2 breaks most mods anyway, this commits removes the oldest deprecations and fixes the issues that are easiest for mods to update. See documentation for details.
2017-02-02Corrected CurrentLocationChanged's "NewLocation" and "PriorLocation" ↵Bpendragon (David Camp)
descriptors, they displayed in Intellisense as the opposite of what they were.
2017-01-15deprecate events replaced by save events (#215)Jesse Plamondon-Willard
2017-01-15add save events (#215)Jesse Plamondon-Willard
2016-11-21intercept event handler exceptions (#179)Jesse Plamondon-Willard
2016-11-14migrate game loop, events, and commands to new logging framework (#168)Jesse Plamondon-Willard
2016-11-14simplify null guards when rasing eventsJesse Plamondon-Willard
2016-11-04minor cleanupJesse Plamondon-Willard
2016-11-04refactor to avoid an out parameterJesse Plamondon-Willard
2016-10-31add zoom-adjusted mouse position to mouse-changed event arguments (#129)Jesse Plamondon-Willard
2016-10-31(#129) fix several events not correctly propagating stateJesse Plamondon-Willard
2016-10-31document & format event codeJesse Plamondon-Willard
2016-10-31split combined class files per .NET conventionsJesse Plamondon-Willard
2016-05-29Attempt to migrate to new directory structure.Gormogon