| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-02-16 | make SMAPI core non-static, eliminate direct access between core components | Jesse Plamondon-Willard | |
| 2017-02-14 | streamline startup a bit | Jesse Plamondon-Willard | |
| 2017-02-11 | don't write direct console output to log file (#233) | Jesse Plamondon-Willard | |
| Per discussion with mod developers. | |||
| 2017-02-11 | redirect the game's debug messages into trace logs (#233) | Jesse Plamondon-Willard | |
| The game writes debug messages directly to the console, which shows up for SMAPI users. This commit redirects direct console messages to a monitor. | |||
| 2017-01-14 | fix console color support check (#206) | Jesse Plamondon-Willard | |
| 2017-01-14 | fix error when the console doesn't support colour (#206) | Jesse Plamondon-Willard | |
| 2016-12-30 | fallback to launching SMAPI without a terminal on Linux if the terminal is ↵ | Jesse Plamondon-Willard | |
| unavailable (#198) | |||
| 2016-11-16 | add emergency interrupt feature (#168) | Jesse Plamondon-Willard | |
| 2016-11-14 | add new logging framework (#168) | Jesse Plamondon-Willard | |
