Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-26 | revamp 'exit immediately' to abort ongoing SMAPI tasks | Jesse Plamondon-Willard | |
2017-04-26 | add editorconfig, minor style fixes | Jesse Plamondon-Willard | |
2017-04-23 | minor cleanup | Jesse Plamondon-Willard | |
2017-04-23 | fix monitor.ExitGameImmediately not working correctly | Jesse Plamondon-Willard | |
2017-04-23 | minor cleanup | Jesse Plamondon-Willard | |
2017-02-16 | make SMAPI core non-static, eliminate direct access between core components | Jesse Plamondon-Willard | |
2017-02-14 | streamline startup a bit | Jesse Plamondon-Willard | |
2017-02-11 | don't write direct console output to log file (#233) | Jesse Plamondon-Willard | |
Per discussion with mod developers. | |||
2017-02-11 | redirect the game's debug messages into trace logs (#233) | Jesse Plamondon-Willard | |
The game writes debug messages directly to the console, which shows up for SMAPI users. This commit redirects direct console messages to a monitor. | |||
2017-01-14 | fix console color support check (#206) | Jesse Plamondon-Willard | |
2017-01-14 | fix error when the console doesn't support colour (#206) | Jesse Plamondon-Willard | |
2016-12-30 | fallback to launching SMAPI without a terminal on Linux if the terminal is ↵ | Jesse Plamondon-Willard | |
unavailable (#198) | |||
2016-11-16 | add emergency interrupt feature (#168) | Jesse Plamondon-Willard | |
2016-11-14 | add new logging framework (#168) | Jesse Plamondon-Willard | |