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path: root/src/StardewModdingAPI/Framework
AgeCommit message (Expand)Author
2017-05-25fix tilesheets for local XNB maps tooJesse Plamondon-Willard
2017-05-25expand .tbin loading to support custom tilesheets from the mod folderJesse Plamondon-Willard
2017-05-25minor cleanupJesse Plamondon-Willard
2017-05-26Added experimental .tbin supportPlatonymous
2017-05-24add translation API (#296)Jesse Plamondon-Willard
2017-05-23fix rare crash when window loses focus for some playersJesse Plamondon-Willard
2017-05-21reimplement event deprecation warnings to fix "unknown mod" warningsJesse Plamondon-Willard
2017-05-21fix smapi-crash.txt being copied from default log even if --log-path is speci...Jesse Plamondon-Willard
2017-05-21enable mod dependencies (#285)Jesse Plamondon-Willard
2017-05-20add metadata to internal mod registry & use mod display name everywhereJesse Plamondon-Willard
2017-05-17also raise location-list-changed on loadJesse Plamondon-Willard
2017-05-17fix mod-loading code not accounting for metadata failureJesse Plamondon-Willard
2017-05-17raise location/player changed events on loadJesse Plamondon-Willard
2017-05-17drop support for multiple player indexes (not relevant for Stardew Valley)Jesse Plamondon-Willard
2017-05-17fix crash in unreleased code when loading a save that hasn't visited the mine...Jesse Plamondon-Willard
2017-05-17adjust return-to-title codeJesse Plamondon-Willard
2017-05-17fix errors during overridden update loop immediately crashing the game with n...Jesse Plamondon-Willard
2017-05-16add compile flag for experimental mod dependencies featuresJesse Plamondon-Willard
2017-05-16Merge branch 'feature/285-mod-dependencies' into developJesse Plamondon-Willard
2017-05-16fix maps not recognising custom tilesheets added through the SMAPI content APIJesse Plamondon-Willard
2017-05-15add Context.IsWorldReady flagJesse Plamondon-Willard
2017-05-15update compatibility blacklist for SDV 1.2Jesse Plamondon-Willard
2017-05-14fix world/player events being raised when the player loads a save due to valu...Jesse Plamondon-Willard
2017-05-14rewrite dependency logic to resolve dependency loops by disabling the affecte...Jesse Plamondon-Willard
2017-05-14replace mod indexes with references in dependency-sorting logic (#285)Jesse Plamondon-Willard
2017-05-13pass SMAPI version into metadata validation to simplify unit tests (#285)Jesse Plamondon-Willard
2017-05-13pass API version into mod metadata validation to simplify unit testing (#285)Jesse Plamondon-Willard
2017-05-13enforce metadata.SetStatus() instead of setting properties directly (#285)Jesse Plamondon-Willard
2017-05-13decouple reading manifest files from validating metadata (#285)Jesse Plamondon-Willard
2017-05-13decouple mod metadata resolution from main SMAPI logic (#285)Jesse Plamondon-Willard
2017-05-13move mod metadata resolution into its own class (#285)Jesse Plamondon-Willard
2017-05-13add basic dependencies to manifest (#285)Jesse Plamondon-Willard
2017-05-12fix error on Linux/Mac when a mod tries to load content immediately after sav...Jesse Plamondon-Willard
2017-05-11organise a few framework classesJesse Plamondon-Willard
2017-05-11decouple mod metadata vs assembly loading to enable upcoming mod dependencies...Jesse Plamondon-Willard
2017-05-11overhaul save handling to fix save events not triggering on Linux/Mac (#284)Jesse Plamondon-Willard
2017-05-10merge SGame::UpdateEventCalls into UpdateJesse Plamondon-Willard
2017-05-09trace locale changes as non-verbose contextJesse Plamondon-Willard
2017-05-09reduce max consecutive draw crashes (#283)Jesse Plamondon-Willard
2017-05-09don't try to recover from a completely broken sprite batch, which can cause a...Jesse Plamondon-Willard
2017-05-09use shared reflection helperJesse Plamondon-Willard
2017-05-08add optional verbose context loggingJesse Plamondon-Willard
2017-05-08detect unrecoverable draw errors (#283)Jesse Plamondon-Willard
2017-05-07use more robust sprite batch recovery logic (#283)Jesse Plamondon-Willard
2017-05-07exit game after many consecutive unrecoverable draw errors (#283)Jesse Plamondon-Willard
2017-05-07added basic context logging to simplify troubleshootingJesse Plamondon-Willard
2017-05-03fix code styleJesse Plamondon-Willard
2017-05-03recover game after draw errors to prevent crashJesse Plamondon-Willard
2017-05-02store unknown fields in IManifest::ExtraFields (#275)Jesse Plamondon-Willard
2017-05-02default content API to ContentSource.ModFolder (#276)Jesse Plamondon-Willard