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path: root/src/StardewModdingAPI/Inheritance
AgeCommit message (Collapse)Author
2017-01-19bump several deprecationsJesse Plamondon-Willard
2017-01-19fix before/after save events not triggering on days when the player shipped ↵Jesse Plamondon-Willard
an item (#218)
2017-01-18fix some world events being fired during game startup (#217)Jesse Plamondon-Willard
2017-01-18fix PlayerEvents.LoadedGame and SaveEvents.AfterLoad being fired before the ↵Jesse Plamondon-Willard
world finishes loading (#216)
2017-01-15add save events (#215)Jesse Plamondon-Willard
2016-12-23increase deprecation levels for less-used deprecated codeJesse Plamondon-Willard
2016-12-18fix issue where changing the active menu inside a menu change handler didn't ↵Jesse Plamondon-Willard
trigger a new event (#194)
2016-12-08intercept mod errors in menu draw code so they don't crash the gameJesse Plamondon-Willard
2016-11-23log relevant details when a ReflectionTypeLoadException is caught by SMAPIJesse Plamondon-Willard
2016-11-21intercept event handler exceptions (#179)Jesse Plamondon-Willard
2016-11-19fix race condition where GameLoaded event was sometime fired before the game ↵Jesse Plamondon-Willard
was ready
2016-11-19add commentJesse Plamondon-Willard
2016-11-16cleanupJesse Plamondon-Willard
2016-11-14migrate game loop, events, and commands to new logging framework (#168)Jesse Plamondon-Willard
2016-11-09mark restored interfaces deprecatedJesse Plamondon-Willard
2016-11-09restore obsolete interfaces for backwards compatibility with EntoFrameworkJesse Plamondon-Willard
2016-11-06simplify log a bit moreJesse Plamondon-Willard
2016-11-04minor cleanupJesse Plamondon-Willard
2016-11-04document inventory changed event objectsJesse Plamondon-Willard
2016-11-04remove extensions from public interface, refactor & documentJesse Plamondon-Willard
2016-11-04remove disabled & broken draw logicJesse Plamondon-Willard
2016-11-04refactor to avoid an out parameterJesse Plamondon-Willard
2016-11-04clean up duplicate checksJesse Plamondon-Willard
2016-11-04simplify menu event logic (should have same effect)Jesse Plamondon-Willard
2016-11-04remove unused SGame fields & methodsJesse Plamondon-Willard
2016-11-04format & document code in SGame (no logic changes)Jesse Plamondon-Willard
2016-11-04normalise inconsistent line endingsJesse Plamondon-Willard
2016-11-02remove disabled codeJesse Plamondon-Willard
2016-11-02remove debug mode toggle (#120)Jesse Plamondon-Willard
2016-10-31remove undocumented and unused APIsJesse Plamondon-Willard
2016-10-31remove unused deserialisation logic per discussionJesse Plamondon-Willard
2016-10-31add zoom-adjusted mouse position to mouse-changed event arguments (#129)Jesse Plamondon-Willard
2016-10-31split combined class files per .NET conventionsJesse Plamondon-Willard
2016-10-31remove disabled and unfinished codeJesse Plamondon-Willard
2016-10-07Disabled overridden update callClxS
2016-10-04Reverted to previous SGame class with minor changes for 1.1, updated version ↵AdvizeGH
number.
2016-09-30Disabled the overridden update call only - fixes mouse redraw issue.ClxS
2016-09-30Preliminiary update to add 1.1 support - waiting on testing to confirm it's ↵ClxS
final
2016-05-29Attempt to migrate to new directory structure.Gormogon