summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI/Inheritance
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2016-11-06 10:36:44 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-11-06 10:36:44 -0500
commite4d6cc138129153d654f43aabed16d2ba482beee (patch)
tree92ef513fc3b82da890a56236eeb9df7aadb76dd5 /src/StardewModdingAPI/Inheritance
parentf9aa76e41f84ff9ec70dc9bf5178f50617e45424 (diff)
downloadSMAPI-e4d6cc138129153d654f43aabed16d2ba482beee.tar.gz
SMAPI-e4d6cc138129153d654f43aabed16d2ba482beee.tar.bz2
SMAPI-e4d6cc138129153d654f43aabed16d2ba482beee.zip
simplify log a bit more
Diffstat (limited to 'src/StardewModdingAPI/Inheritance')
-rw-r--r--src/StardewModdingAPI/Inheritance/SGame.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Inheritance/SGame.cs b/src/StardewModdingAPI/Inheritance/SGame.cs
index 5ffb388e..3c79c779 100644
--- a/src/StardewModdingAPI/Inheritance/SGame.cs
+++ b/src/StardewModdingAPI/Inheritance/SGame.cs
@@ -287,7 +287,6 @@ namespace StardewModdingAPI.Inheritance
/// <summary>The method called during game launch after configuring XNA or MonoGame. The game window hasn't been opened by this point.</summary>
protected override void Initialize()
{
- Log.AsyncY("XNA Initialize");
//ModItems = new Dictionary<int, SObject>();
SGame.DebugMessageQueue = new Queue<string>();
this.PreviouslyPressedButtons = new Buttons[4][];
@@ -301,7 +300,6 @@ namespace StardewModdingAPI.Inheritance
/// <summary>The method called before XNA or MonoGame loads or reloads graphics resources.</summary>
protected override void LoadContent()
{
- Log.AsyncY("XNA LoadContent");
base.LoadContent();
GameEvents.InvokeLoadContent();
}