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path: root/src/StardewModdingAPI/Program.cs
AgeCommit message (Expand)Author
2017-07-31prevent mods from accessing SMAPI internals using its own reflection helper (...Jesse Plamondon-Willard
2017-07-23let mods invalidate cached assets by name or type (#335)Jesse Plamondon-Willard
2017-07-23add support for partial cache invalidation (#335)Jesse Plamondon-Willard
2017-07-23remove outdated message about beta release branch (#333)Jesse Plamondon-Willard
2017-07-23improve handling of legacy non-semantic game versions (#333)Jesse Plamondon-Willard
2017-07-23tweak heuristic skip text, add error if mod doesn't implement EntryJesse Plamondon-Willard
2017-07-10enable SMAPI 2.0 mode by defaultJesse Plamondon-Willard
2017-07-07split helper out of mod registry, add mod ID, refactor ModHelper constructor ...Jesse Plamondon-Willard
2017-07-07add mod ID to mod helpers (#318)Jesse Plamondon-Willard
2017-07-07group mod helpers (#318)Jesse Plamondon-Willard
2017-07-07split reflection logic out of mod helper (#318)Jesse Plamondon-Willard
2017-07-07tweak text when mod crashes on entry, increase log level to errorJesse Plamondon-Willard
2017-07-03defer some console changes until SMAPI 2.0Jesse Plamondon-Willard
2017-07-03fix error when mods have no manifestJesse Plamondon-Willard
2017-07-03bump all deprecation levels to 'pending removal'Jesse Plamondon-Willard
2017-07-03add SMAPI 2.0 compile modeJesse Plamondon-Willard
2017-07-02slim down console output for players some moreJesse Plamondon-Willard
2017-07-02simplify log timestamps in console (except in developer mode)Jesse Plamondon-Willard
2017-07-02further simplify console output for playersJesse Plamondon-Willard
2017-07-02tweak trace logging when loading modsJesse Plamondon-Willard
2017-07-01prevent mods from using SMAPI 2.0 content interception without reflection (#255)Jesse Plamondon-Willard
2017-07-01add support for asset loaders (#255)Jesse Plamondon-Willard
2017-07-01reset asset cache when a new interceptor is added (#255)Jesse Plamondon-Willard
2017-07-01slight refactorJesse Plamondon-Willard
2017-07-01group skipped mods in console logJesse Plamondon-Willard
2017-07-01rewrite content interception using latest proposed API (#255)Jesse Plamondon-Willard
2017-06-27fix corrupted state exceptions not being logged by SMAPIJesse Plamondon-Willard
2017-06-27clean up log output when loading modsJesse Plamondon-Willard
2017-06-26improve logging when SMAPI loads modsJesse Plamondon-Willard
2017-06-19when the ObjectInformation.xnb file is broken, print one error instead of a w...Jesse Plamondon-Willard
2017-06-12add separate list of obsolete modsJesse Plamondon-Willard
2017-05-28add 'reload_i18n' console command to reload translation files (#296)Jesse Plamondon-Willard
2017-05-28refactor translation init for reuse (#296)Jesse Plamondon-Willard
2017-05-28minor cleanupJesse Plamondon-Willard
2017-05-25minor cleanupJesse Plamondon-Willard
2017-05-24add translation API (#296)Jesse Plamondon-Willard
2017-05-21reimplement event deprecation warnings to fix "unknown mod" warningsJesse Plamondon-Willard
2017-05-21fix smapi-crash.txt being copied from default log even if --log-path is speci...Jesse Plamondon-Willard
2017-05-21enable mod dependencies (#285)Jesse Plamondon-Willard
2017-05-20show friendly errors when the game is missing or pre-1.2Jesse Plamondon-Willard
2017-05-20add metadata to internal mod registry & use mod display name everywhereJesse Plamondon-Willard
2017-05-19fix error when loading a mod with no versionJesse Plamondon-Willard
2017-05-17fix mod-loading code not accounting for metadata failureJesse Plamondon-Willard
2017-05-16add compile flag for experimental mod dependencies featuresJesse Plamondon-Willard
2017-05-16Merge branch 'feature/285-mod-dependencies' into developJesse Plamondon-Willard
2017-05-16add warning for mods that don't have a name or versionJesse Plamondon-Willard
2017-05-15update compatibility blacklist for SDV 1.2Jesse Plamondon-Willard
2017-05-13pass SMAPI version into metadata validation to simplify unit tests (#285)Jesse Plamondon-Willard
2017-05-13pass API version into mod metadata validation to simplify unit testing (#285)Jesse Plamondon-Willard
2017-05-13enforce metadata.SetStatus() instead of setting properties directly (#285)Jesse Plamondon-Willard