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StardewModdingAPI
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Program.cs
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Author
2017-07-31
prevent mods from accessing SMAPI internals using its own reflection helper (...
Jesse Plamondon-Willard
2017-07-23
let mods invalidate cached assets by name or type (#335)
Jesse Plamondon-Willard
2017-07-23
add support for partial cache invalidation (#335)
Jesse Plamondon-Willard
2017-07-23
remove outdated message about beta release branch (#333)
Jesse Plamondon-Willard
2017-07-23
improve handling of legacy non-semantic game versions (#333)
Jesse Plamondon-Willard
2017-07-23
tweak heuristic skip text, add error if mod doesn't implement Entry
Jesse Plamondon-Willard
2017-07-10
enable SMAPI 2.0 mode by default
Jesse Plamondon-Willard
2017-07-07
split helper out of mod registry, add mod ID, refactor ModHelper constructor ...
Jesse Plamondon-Willard
2017-07-07
add mod ID to mod helpers (#318)
Jesse Plamondon-Willard
2017-07-07
group mod helpers (#318)
Jesse Plamondon-Willard
2017-07-07
split reflection logic out of mod helper (#318)
Jesse Plamondon-Willard
2017-07-07
tweak text when mod crashes on entry, increase log level to error
Jesse Plamondon-Willard
2017-07-03
defer some console changes until SMAPI 2.0
Jesse Plamondon-Willard
2017-07-03
fix error when mods have no manifest
Jesse Plamondon-Willard
2017-07-03
bump all deprecation levels to 'pending removal'
Jesse Plamondon-Willard
2017-07-03
add SMAPI 2.0 compile mode
Jesse Plamondon-Willard
2017-07-02
slim down console output for players some more
Jesse Plamondon-Willard
2017-07-02
simplify log timestamps in console (except in developer mode)
Jesse Plamondon-Willard
2017-07-02
further simplify console output for players
Jesse Plamondon-Willard
2017-07-02
tweak trace logging when loading mods
Jesse Plamondon-Willard
2017-07-01
prevent mods from using SMAPI 2.0 content interception without reflection (#255)
Jesse Plamondon-Willard
2017-07-01
add support for asset loaders (#255)
Jesse Plamondon-Willard
2017-07-01
reset asset cache when a new interceptor is added (#255)
Jesse Plamondon-Willard
2017-07-01
slight refactor
Jesse Plamondon-Willard
2017-07-01
group skipped mods in console log
Jesse Plamondon-Willard
2017-07-01
rewrite content interception using latest proposed API (#255)
Jesse Plamondon-Willard
2017-06-27
fix corrupted state exceptions not being logged by SMAPI
Jesse Plamondon-Willard
2017-06-27
clean up log output when loading mods
Jesse Plamondon-Willard
2017-06-26
improve logging when SMAPI loads mods
Jesse Plamondon-Willard
2017-06-19
when the ObjectInformation.xnb file is broken, print one error instead of a w...
Jesse Plamondon-Willard
2017-06-12
add separate list of obsolete mods
Jesse Plamondon-Willard
2017-05-28
add 'reload_i18n' console command to reload translation files (#296)
Jesse Plamondon-Willard
2017-05-28
refactor translation init for reuse (#296)
Jesse Plamondon-Willard
2017-05-28
minor cleanup
Jesse Plamondon-Willard
2017-05-25
minor cleanup
Jesse Plamondon-Willard
2017-05-24
add translation API (#296)
Jesse Plamondon-Willard
2017-05-21
reimplement event deprecation warnings to fix "unknown mod" warnings
Jesse Plamondon-Willard
2017-05-21
fix smapi-crash.txt being copied from default log even if --log-path is speci...
Jesse Plamondon-Willard
2017-05-21
enable mod dependencies (#285)
Jesse Plamondon-Willard
2017-05-20
show friendly errors when the game is missing or pre-1.2
Jesse Plamondon-Willard
2017-05-20
add metadata to internal mod registry & use mod display name everywhere
Jesse Plamondon-Willard
2017-05-19
fix error when loading a mod with no version
Jesse Plamondon-Willard
2017-05-17
fix mod-loading code not accounting for metadata failure
Jesse Plamondon-Willard
2017-05-16
add compile flag for experimental mod dependencies features
Jesse Plamondon-Willard
2017-05-16
Merge branch 'feature/285-mod-dependencies' into develop
Jesse Plamondon-Willard
2017-05-16
add warning for mods that don't have a name or version
Jesse Plamondon-Willard
2017-05-15
update compatibility blacklist for SDV 1.2
Jesse Plamondon-Willard
2017-05-13
pass SMAPI version into metadata validation to simplify unit tests (#285)
Jesse Plamondon-Willard
2017-05-13
pass API version into mod metadata validation to simplify unit testing (#285)
Jesse Plamondon-Willard
2017-05-13
enforce metadata.SetStatus() instead of setting properties directly (#285)
Jesse Plamondon-Willard
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