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path: root/src/StardewModdingAPI/Program.cs
AgeCommit message (Expand)Author
2017-07-03defer some console changes until SMAPI 2.0Jesse Plamondon-Willard
2017-07-03fix error when mods have no manifestJesse Plamondon-Willard
2017-07-03bump all deprecation levels to 'pending removal'Jesse Plamondon-Willard
2017-07-03add SMAPI 2.0 compile modeJesse Plamondon-Willard
2017-07-02slim down console output for players some moreJesse Plamondon-Willard
2017-07-02simplify log timestamps in console (except in developer mode)Jesse Plamondon-Willard
2017-07-02further simplify console output for playersJesse Plamondon-Willard
2017-07-02tweak trace logging when loading modsJesse Plamondon-Willard
2017-07-01prevent mods from using SMAPI 2.0 content interception without reflection (#255)Jesse Plamondon-Willard
2017-07-01add support for asset loaders (#255)Jesse Plamondon-Willard
2017-07-01reset asset cache when a new interceptor is added (#255)Jesse Plamondon-Willard
2017-07-01slight refactorJesse Plamondon-Willard
2017-07-01group skipped mods in console logJesse Plamondon-Willard
2017-07-01rewrite content interception using latest proposed API (#255)Jesse Plamondon-Willard
2017-06-27fix corrupted state exceptions not being logged by SMAPIJesse Plamondon-Willard
2017-06-27clean up log output when loading modsJesse Plamondon-Willard
2017-06-26improve logging when SMAPI loads modsJesse Plamondon-Willard
2017-06-19when the ObjectInformation.xnb file is broken, print one error instead of a w...Jesse Plamondon-Willard
2017-06-12add separate list of obsolete modsJesse Plamondon-Willard
2017-05-28add 'reload_i18n' console command to reload translation files (#296)Jesse Plamondon-Willard
2017-05-28refactor translation init for reuse (#296)Jesse Plamondon-Willard
2017-05-28minor cleanupJesse Plamondon-Willard
2017-05-25minor cleanupJesse Plamondon-Willard
2017-05-24add translation API (#296)Jesse Plamondon-Willard
2017-05-21reimplement event deprecation warnings to fix "unknown mod" warningsJesse Plamondon-Willard
2017-05-21fix smapi-crash.txt being copied from default log even if --log-path is speci...Jesse Plamondon-Willard
2017-05-21enable mod dependencies (#285)Jesse Plamondon-Willard
2017-05-20show friendly errors when the game is missing or pre-1.2Jesse Plamondon-Willard
2017-05-20add metadata to internal mod registry & use mod display name everywhereJesse Plamondon-Willard
2017-05-19fix error when loading a mod with no versionJesse Plamondon-Willard
2017-05-17fix mod-loading code not accounting for metadata failureJesse Plamondon-Willard
2017-05-16add compile flag for experimental mod dependencies featuresJesse Plamondon-Willard
2017-05-16Merge branch 'feature/285-mod-dependencies' into developJesse Plamondon-Willard
2017-05-16add warning for mods that don't have a name or versionJesse Plamondon-Willard
2017-05-15update compatibility blacklist for SDV 1.2Jesse Plamondon-Willard
2017-05-13pass SMAPI version into metadata validation to simplify unit tests (#285)Jesse Plamondon-Willard
2017-05-13pass API version into mod metadata validation to simplify unit testing (#285)Jesse Plamondon-Willard
2017-05-13enforce metadata.SetStatus() instead of setting properties directly (#285)Jesse Plamondon-Willard
2017-05-13decouple reading manifest files from validating metadata (#285)Jesse Plamondon-Willard
2017-05-13decouple mod metadata resolution from main SMAPI logic (#285)Jesse Plamondon-Willard
2017-05-13move mod metadata resolution into its own class (#285)Jesse Plamondon-Willard
2017-05-13fix error when processing mods that have no dependencies (#285)Jesse Plamondon-Willard
2017-05-13refactor mod dependency logic a bit (#285)Jesse Plamondon-Willard
2017-05-13Added basic topological sort for mod dependencies (#285)Luke Wale
2017-05-12fix SMAPI raising a deprecation warning for its own use of an eventJesse Plamondon-Willard
2017-05-11organise a few framework classesJesse Plamondon-Willard
2017-05-11decouple mod metadata vs assembly loading to enable upcoming mod dependencies...Jesse Plamondon-Willard
2017-05-09add warning for mods that don't set the UniqueID manifest fieldJesse Plamondon-Willard
2017-05-09let mods dispose unmanaged resources when SMAPI is disposing (#282)Jesse Plamondon-Willard
2017-05-09when a fatal crash happens, keep a copy of the log and notify the player on r...Jesse Plamondon-Willard