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StardewModdingAPI
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SemanticVersion.cs
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2017-07-23
improve handling of legacy non-semantic game versions (#333)
Jesse Plamondon-Willard
2017-07-23
make semantic versions equatable in 2.0
Jesse Plamondon-Willard
2017-06-19
make version parsing stricter, add unit tests for parsing (#309)
Jesse Plamondon-Willard
2017-05-13
decouple mod metadata resolution from main SMAPI logic (#285)
Jesse Plamondon-Willard
2017-04-23
add string overloads for version methods (#263)
Jesse Plamondon-Willard
2017-04-23
add version.IsBetween method (#263)
Jesse Plamondon-Willard
2017-02-23
move incompatible mod logic into mod registry
Jesse Plamondon-Willard
2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
2017-01-25
expose SemanticVersion constructor that parses a string
Jesse Plamondon-Willard
2016-12-21
make SemanticVersion constructor from version string public
Jesse Plamondon-Willard
2016-12-21
fix version pre-release tags not consistently normalised (#195)
Jesse Plamondon-Willard
2016-12-21
correct semantic version pre-release label precedence (#195)
Jesse Plamondon-Willard
2016-12-18
migrate manifest & version to interfaces with backwards compatibility (#197)
Jesse Plamondon-Willard