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StardewModdingAPI
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StardewModdingAPI.csproj
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2016-11-03
add update check (#154)
Jesse Plamondon-Willard
2016-10-31
remove undocumented and unused APIs
Jesse Plamondon-Willard
2016-10-31
remove unused deserialisation logic per discussion
Jesse Plamondon-Willard
2016-10-31
split combined class files per .NET conventions
Jesse Plamondon-Willard
2016-10-31
remove disabled and unfinished code
Jesse Plamondon-Willard
2016-10-31
fix code being optimised in debug mode
Jesse Plamondon-Willard
2016-10-27
add System.Numerics to mod package for Mac (#126)
Jesse Plamondon-Willard
2016-10-27
only hook into WinForms on Windows for Mac compatibility (#126)
Jesse Plamondon-Willard
2016-10-27
include pdb for release build
Jesse Plamondon-Willard
2016-10-27
rename Unix launcher for consistency with Windows install process (#126)
Jesse Plamondon-Willard
2016-10-27
add launcher for Linux and Mac (#126)
Jesse Plamondon-Willard
2016-10-27
only use assembly merging on Windows (#126)
Jesse Plamondon-Willard
Costura doesn't work on Linux and Mac, but we can just add a separate DLL for Json.NET on those platforms.
2016-10-26
remove broken and unused test code (#126)
Jesse Plamondon-Willard
2016-10-26
choose correct references for platform automatically (#126)
Jesse Plamondon-Willard
2016-10-25
detect game path automatically (#126)
Jesse Plamondon-Willard
2016-09-30
Reverted to .net 4.5 - There was already quite a lot of trouble with people ↵
ClxS
not having 4.5 installed before, I want to avoid that.
2016-05-29
Attempt to migrate to new directory structure.
Gormogon
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