index
:
github/SMAPI.git
develop
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
StardewModdingAPI
Age
Commit message (
Expand
)
Author
2017-05-16
Merge branch 'feature/285-mod-dependencies' into develop
Jesse Plamondon-Willard
2017-05-16
tweak release notes
Jesse Plamondon-Willard
2017-05-16
fix maps not recognising custom tilesheets added through the SMAPI content API
Jesse Plamondon-Willard
2017-05-16
add warning for mods that don't have a name or version
Jesse Plamondon-Willard
2017-05-15
add Context.IsWorldReady flag
Jesse Plamondon-Willard
2017-05-15
update compatibility blacklist for SDV 1.2
Jesse Plamondon-Willard
2017-05-14
fix world/player events being raised when the player loads a save due to valu...
Jesse Plamondon-Willard
2017-05-14
rewrite dependency logic to resolve dependency loops by disabling the affecte...
Jesse Plamondon-Willard
2017-05-14
replace mod indexes with references in dependency-sorting logic (#285)
Jesse Plamondon-Willard
2017-05-13
add unit test project (#285)
Jesse Plamondon-Willard
2017-05-13
pass SMAPI version into metadata validation to simplify unit tests (#285)
Jesse Plamondon-Willard
2017-05-13
pass API version into mod metadata validation to simplify unit testing (#285)
Jesse Plamondon-Willard
2017-05-13
enforce metadata.SetStatus() instead of setting properties directly (#285)
Jesse Plamondon-Willard
2017-05-13
decouple reading manifest files from validating metadata (#285)
Jesse Plamondon-Willard
2017-05-13
decouple mod metadata resolution from main SMAPI logic (#285)
Jesse Plamondon-Willard
2017-05-13
move mod metadata resolution into its own class (#285)
Jesse Plamondon-Willard
2017-05-13
fix error when processing mods that have no dependencies (#285)
Jesse Plamondon-Willard
2017-05-13
refactor mod dependency logic a bit (#285)
Jesse Plamondon-Willard
2017-05-13
Added basic topological sort for mod dependencies (#285)
Luke Wale
2017-05-13
add basic dependencies to manifest (#285)
Jesse Plamondon-Willard
2017-05-13
streamline crossplatform build with Mono 5.0, update readme, tweak release notes
Jesse Plamondon-Willard
2017-05-12
fix error on Linux/Mac when a mod tries to load content immediately after sav...
Jesse Plamondon-Willard
2017-05-12
fix SMAPI raising a deprecation warning for its own use of an event
Jesse Plamondon-Willard
2017-05-11
organise a few framework classes
Jesse Plamondon-Willard
2017-05-11
fix IManifest fields being settable
Jesse Plamondon-Willard
2017-05-11
decouple mod metadata vs assembly loading to enable upcoming mod dependencies...
Jesse Plamondon-Willard
2017-05-11
overhaul save handling to fix save events not triggering on Linux/Mac (#284)
Jesse Plamondon-Willard
2017-05-10
merge SGame::UpdateEventCalls into Update
Jesse Plamondon-Willard
2017-05-10
deprecate GameEvents.GameLoaded and GameEvents.FirstUpdateTick
Jesse Plamondon-Willard
2017-05-09
trace locale changes as non-verbose context
Jesse Plamondon-Willard
2017-05-09
add warning for mods that don't set the UniqueID manifest field
Jesse Plamondon-Willard
2017-05-09
let mods dispose unmanaged resources when SMAPI is disposing (#282)
Jesse Plamondon-Willard
2017-05-09
when a fatal crash happens, keep a copy of the log and notify the player on r...
Jesse Plamondon-Willard
2017-05-09
reduce max consecutive draw crashes (#283)
Jesse Plamondon-Willard
2017-05-09
don't try to recover from a completely broken sprite batch, which can cause a...
Jesse Plamondon-Willard
2017-05-09
use shared reflection helper
Jesse Plamondon-Willard
2017-05-08
add optional verbose context logging
Jesse Plamondon-Willard
2017-05-08
detect unrecoverable draw errors (#283)
Jesse Plamondon-Willard
2017-05-07
use more robust sprite batch recovery logic (#283)
Jesse Plamondon-Willard
2017-05-07
exit game after many consecutive unrecoverable draw errors (#283)
Jesse Plamondon-Willard
2017-05-07
added basic context logging to simplify troubleshooting
Jesse Plamondon-Willard
2017-05-03
fix code style
Jesse Plamondon-Willard
2017-05-03
bump version for release
Jesse Plamondon-Willard
2017-05-03
adopt pufferchick as SMAPI icon
Jesse Plamondon-Willard
2017-05-03
recover game after draw errors to prevent crash
Jesse Plamondon-Willard
2017-05-03
fix mods on Linux/Mac no longer working after the game saves (#281)
Jesse Plamondon-Willard
2017-05-02
store unknown fields in IManifest::ExtraFields (#275)
Jesse Plamondon-Willard
2017-05-02
default content API to ContentSource.ModFolder (#276)
Jesse Plamondon-Willard
2017-05-02
fix XNBs loaded from the mod folder through the content API never being found...
Jesse Plamondon-Willard
2017-05-02
fix error when using content API to load a PNG during early game init (#280)
Jesse Plamondon-Willard
[prev]
[next]