Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard | |
2017-09-26 | restore AssemblyRewriters assembly for method injection | Jesse Plamondon-Willard | |
This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders. | |||
2017-09-19 | merge assembly rewriters into main SMAPI project (#347) | Jesse Plamondon-Willard | |
2017-05-27 | improve libgdiplus.dylib fix for Mono players | Jesse Plamondon-Willard | |
2017-05-13 | streamline crossplatform build with Mono 5.0, update readme, tweak release notes | Jesse Plamondon-Willard | |
2017-05-03 | bundle libgdiplus into SMAPI on Linux/Mac to fix errors loading PNGs (#277) | Jesse Plamondon-Willard | |
2017-02-23 | merge config files | Jesse Plamondon-Willard | |
2017-02-09 | remove Mono.Cecil.Rocks (#231) | Jesse Plamondon-Willard | |
It's not needed since we're not injecting new instructions, and causes the field rewriters to fail unexpectedly. | |||
2017-02-03 | move install package's Mono/Windows folders out of root | Jesse Plamondon-Willard | |
This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe. | |||
2017-02-03 | move build task which prepares install package into a .targets file | Jesse Plamondon-Willard | |