Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-19 | add Constants.GamePath & deprecate Constants.ExecutionPath | Jesse Plamondon-Willard | |
2022-02-18 | add AssetName to encapsulate asset name handling (#766) | Jesse Plamondon-Willard | |
2022-02-18 | Fix support for custom locale codes in asset names (#766) | Jesse Plamondon-Willard | |
2022-02-18 | tweak types in content coordinator | Jesse Plamondon-Willard | |
2022-02-13 | flip slashes in asset propagator to match MonoGame | Jesse Plamondon-Willard | |
The game now uses MonoGame on all platforms. | |||
2022-02-13 | simplify and standardize key comparison in asset propagator | Jesse Plamondon-Willard | |
2022-02-12 | add data-* attributes to log parser for external tools | Jesse Plamondon-Willard | |
2022-02-11 | fix thumbstick input overrides | Jesse Plamondon-Willard | |
2022-02-11 | use Array.Empty to avoid unneeded array allocations | Jesse Plamondon-Willard | |
2022-02-11 | Merge pull request #829 from SpriteMaster-Ext/perf-patchimage | Jesse Plamondon-Willard | |
Simplify and optimize PatchImage | |||
2022-02-10 | add basic unit tests for API interface proxying | Jesse Plamondon-Willard | |
2022-02-09 | Cleanup and performance/allocation improvement for AssetDataForImage.PatchImage | Ameisen | |
2022-01-29 | fix manifest JSON schema's update key pattern | Jesse Plamondon-Willard | |
2022-01-29 | normalize season names in SDate constructor | Jesse Plamondon-Willard | |
2022-01-29 | fix item repo's handling of Journal Scraps and Secret Notes | Jesse Plamondon-Willard | |
2022-01-29 | move item repo secret note + flavored object logic into methods | Jesse Plamondon-Willard | |
2022-01-29 | remove unneeded dictionary patch | Jesse Plamondon-Willard | |
The dictionary errors were improved in .NET 5, so they include the key automatically. | |||
2022-01-18 | Update Ukrainian translation for SMAPI | ChulkyBow | |
2022-01-16 | prepare for release | Jesse Plamondon-Willard | |
2022-01-16 | rewrite fallback assembly resolution | Jesse Plamondon-Willard | |
* SMAPI now also searches the root game folder for unresolved assemblies. This fixes an issue resolving the game DLL when the player's DLL version doesn't match the one used to compile SMAPI. * The DLL search folders are now scanned once and cached to avoid repeated iterations on startup. | |||
2022-01-16 | prepare for release | Jesse Plamondon-Willard | |
2022-01-16 | merge field rewriters to reduce rewrite iterations | Jesse Plamondon-Willard | |
2022-01-16 | improve console interception logic | Jesse Plamondon-Willard | |
2022-01-16 | bump min game version to 1.5.6 | Jesse Plamondon-Willard | |
That avoids error reports on mods when pirated players have an older 1.5.5 build that break mods, and ensures that the new build number shown in the SMAPI log is available. | |||
2022-01-15 | add Xbox app log instructions, redesign UI to fit | Jesse Plamondon-Willard | |
2022-01-15 | add detection for Xbox app game folders | Jesse Plamondon-Willard | |
2022-01-15 | fix JSON validator not recognizing manifest update subkeys | Jesse Plamondon-Willard | |
2022-01-15 | add save recovery for missing custom farm type | Jesse Plamondon-Willard | |
2022-01-15 | fix backspaces ignored on Linux/macOS in SDV 1.5.5+ | Jesse Plamondon-Willard | |
2022-01-15 | fix suppressed console output not suppressing newlines | Jesse Plamondon-Willard | |
2022-01-02 | add download option to log view | Jesse Plamondon-Willard | |
2022-01-02 | add Ukrainian translations (#823) | Jesse Plamondon-Willard | |
2022-01-02 | fix syntax, update release notes | Jesse Plamondon-Willard | |
2022-01-02 | Merge pull request #820 from bruce2409/update-launcher-sh | Jesse Plamondon-Willard | |
Added shell shebang to MacOS Launcher code | |||
2021-12-23 | fix uninstaller not removing StardewModdingAPI.deps.json file | Jesse Plamondon-Willard | |
2021-12-23 | remove content pack from compatibility blacklist | Jesse Plamondon-Willard | |
It's no longer broken with the auto-fixes in the upcoming SMAPI update. | |||
2021-12-22 | Added shell shebang to MacOS Launcher code | bruce2409 | |
2021-12-21 | add new game build number to the SMAPI log | Jesse Plamondon-Willard | |
2021-12-20 | auto-fix maps broken due to missing vanilla tilesheet | Jesse Plamondon-Willard | |
2021-12-18 | simplify running SMAPI without a terminal on Linux/macOS | Jesse Plamondon-Willard | |
2021-12-18 | update Steam error message | Jesse Plamondon-Willard | |
2021-12-18 | update compatibility list | Jesse Plamondon-Willard | |
2021-12-09 | update compatibility list | Jesse Plamondon-Willard | |
2021-12-09 | fix log parser handling when multiple mods have the exact same name | Jesse Plamondon-Willard | |
2021-12-05 | prepare for release | Jesse Plamondon-Willard | |
2021-12-05 | add Windows build process to fix application icon until .NET bug is fixed | Jesse Plamondon-Willard | |
2021-12-05 | mark UI Info Suite incompatible | Jesse Plamondon-Willard | |
2021-12-05 | improve error when installer is pointed at a compatibility-branch game folder | Jesse Plamondon-Willard | |
2021-12-04 | improve error when installer is pointed at a SDV 1.5.4 folder | Jesse Plamondon-Willard | |
2021-12-04 | update JSON validator for Content Patcher's new .fnt support | Jesse Plamondon-Willard | |