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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-01-16 00:15:03 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-01-16 00:15:03 -0500 |
commit | 00bd9d19a183635813376bd194333ea2b97ecfb3 (patch) | |
tree | 4d8587a37b03721faeb9dcfd12f815b7d1051a1b /src | |
parent | 7e8d11ca3aff9a7e741127cd5fd35d073c381ec9 (diff) | |
download | SMAPI-00bd9d19a183635813376bd194333ea2b97ecfb3.tar.gz SMAPI-00bd9d19a183635813376bd194333ea2b97ecfb3.tar.bz2 SMAPI-00bd9d19a183635813376bd194333ea2b97ecfb3.zip |
bump min game version to 1.5.6
That avoids error reports on mods when pirated players have an older 1.5.5 build that break mods, and ensures that the new build number shown in the SMAPI log is available.
Diffstat (limited to 'src')
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index c86acd0a..9e0ba79f 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -65,7 +65,7 @@ namespace StardewModdingAPI public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion(EarlyConstants.RawApiVersion); /// <summary>The minimum supported version of Stardew Valley.</summary> - public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.5"); + public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.6"); /// <summary>The maximum supported version of Stardew Valley.</summary> public static ISemanticVersion MaximumGameVersion { get; } = null; |