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-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Constants.cs2
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 50eb416b..1a6f4078 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -3,6 +3,7 @@
# Release notes
## Upcoming release
* For players:
+ * **Increased minimum game version to Stardew Valley 1.5.6.**
* Added automatic fix for custom maps which don't have a required tilesheet.
* Added automatic save recovery when the custom farm type isn't available anymore.
* Added the new game build number to the SMAPI console + log.
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index c86acd0a..9e0ba79f 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -65,7 +65,7 @@ namespace StardewModdingAPI
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion(EarlyConstants.RawApiVersion);
/// <summary>The minimum supported version of Stardew Valley.</summary>
- public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.5");
+ public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.6");
/// <summary>The maximum supported version of Stardew Valley.</summary>
public static ISemanticVersion MaximumGameVersion { get; } = null;