diff options
-rw-r--r-- | docs/release-notes.md | 1 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 50eb416b..1a6f4078 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -3,6 +3,7 @@ # Release notes ## Upcoming release * For players: + * **Increased minimum game version to Stardew Valley 1.5.6.** * Added automatic fix for custom maps which don't have a required tilesheet. * Added automatic save recovery when the custom farm type isn't available anymore. * Added the new game build number to the SMAPI console + log. diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index c86acd0a..9e0ba79f 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -65,7 +65,7 @@ namespace StardewModdingAPI public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion(EarlyConstants.RawApiVersion); /// <summary>The minimum supported version of Stardew Valley.</summary> - public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.5"); + public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.6"); /// <summary>The maximum supported version of Stardew Valley.</summary> public static ISemanticVersion MaximumGameVersion { get; } = null; |