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AgeCommit message (Expand)Author
2016-11-04remove disabled & broken draw logicJesse Plamondon-Willard
2016-11-04refactor to avoid an out parameterJesse Plamondon-Willard
2016-11-04clean up duplicate checksJesse Plamondon-Willard
2016-11-04simplify menu event logic (should have same effect)Jesse Plamondon-Willard
2016-11-04update ReSharper settingsJesse Plamondon-Willard
2016-11-04remove unused SGame fields & methodsJesse Plamondon-Willard
2016-11-04format & document code in SGame (no logic changes)Jesse Plamondon-Willard
2016-11-04normalise inconsistent line endingsJesse Plamondon-Willard
2016-11-03add crossplatform installer (#155)Jesse Plamondon-Willard
2016-11-03add update check (#154)Jesse Plamondon-Willard
2016-11-03use semantic versioning (#154)Jesse Plamondon-Willard
2016-11-03add operating system to initial console output to simplify troubleshootingJesse Plamondon-Willard
2016-11-02bump SMAPI version, clean up assembly infoJesse Plamondon-Willard
2016-11-02remove disabled codeJesse Plamondon-Willard
2016-11-02remove debug mode toggle (#120)Jesse Plamondon-Willard
2016-11-01fix mod versions not being displayed correctly (#160)Jesse Plamondon-Willard
2016-11-01format & document version classJesse Plamondon-Willard
2016-11-01fix spelling of 'Authour' manifest field with backwards compatibility (#158)Jesse Plamondon-Willard
2016-11-01format & document mod classJesse Plamondon-Willard
2016-10-31format & document config codeJesse Plamondon-Willard
2016-10-31make config class abstract to force implementation of required methodJesse Plamondon-Willard
2016-10-31remove undocumented and unused APIsJesse Plamondon-Willard
2016-10-31remove unused deserialisation logic per discussionJesse Plamondon-Willard
2016-10-31add zoom-adjusted mouse position to mouse-changed event arguments (#129)Jesse Plamondon-Willard
2016-10-31(#129) fix several events not correctly propagating stateJesse Plamondon-Willard
2016-10-31document & format event codeJesse Plamondon-Willard
2016-10-31split combined class files per .NET conventionsJesse Plamondon-Willard
2016-10-31remove disabled and unfinished codeJesse Plamondon-Willard
2016-10-31fix code being optimised in debug modeJesse Plamondon-Willard
2016-10-31update file referenceJesse Plamondon-Willard
2016-10-30remove support for mods in AppData directory (#156)Jesse Plamondon-Willard
2016-10-30rewrite readme (simpler, link to canimod docs, document how to compile from s...Jesse Plamondon-Willard
2016-10-27fix crossthread access violation when debugger is attached (#126)Jesse Plamondon-Willard
2016-10-27run game on main thread for Mac compatibility (#126)Jesse Plamondon-Willard
2016-10-27add System.Numerics to mod package for Mac (#126)Jesse Plamondon-Willard
2016-10-27only hook into WinForms on Windows for Mac compatibility (#126)Jesse Plamondon-Willard
2016-10-27include pdb for release buildJesse Plamondon-Willard
2016-10-27rename Unix launcher for consistency with Windows install process (#126)Jesse Plamondon-Willard
2016-10-27add launcher for Linux and Mac (#126)Jesse Plamondon-Willard
2016-10-27only use assembly merging on Windows (#126)Jesse Plamondon-Willard
2016-10-26use simpler crossplatform window management (#126)Jesse Plamondon-Willard
2016-10-26remove broken and unused test code (#126)Jesse Plamondon-Willard
2016-10-26use platform-agnostic paths (#126)Jesse Plamondon-Willard
2016-10-26choose correct references for platform automatically (#126)Jesse Plamondon-Willard
2016-10-25detect game path automatically (#126)Jesse Plamondon-Willard
2016-10-07Updated version numberClxS
2016-10-07Disabled overridden update callClxS
2016-10-04Merged advize's changesClxS
2016-10-04Altered version numberClxS
2016-10-04Reverted to previous SGame class with minor changes for 1.1, updated version ...AdvizeGH