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Author
2020-10-24
update item repo to allow creating instances later
Jesse Plamondon-Willard
2020-10-18
use update URL from server instead of hardcoding it
Jesse Plamondon-Willard
2020-10-17
fix error in heuristic rewriting
Jesse Plamondon-Willard
2020-10-16
prepare for release
Jesse Plamondon-Willard
2020-10-16
reapply the game's town map changes in asset propagation
Jesse Plamondon-Willard
2020-10-03
prepare for release
Jesse Plamondon-Willard
2020-10-03
update dependencies
Jesse Plamondon-Willard
2020-10-03
fix typo in CP schema
Jesse Plamondon-Willard
2020-09-27
fix update-check error for Chucklefish mods due to site change
Jesse Plamondon-Willard
2020-09-24
fix error in case-insensitive content pack code when mod passes in a null path
Jesse Plamondon-Willard
2020-09-23
prepare mod build package for release
Jesse Plamondon-Willard
2020-09-23
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
Jesse Plamondon-Willard
2020-09-23
streamline mod build config package creation
Jesse Plamondon-Willard
2020-09-22
fix reference to nonexistent field
Jesse Plamondon-Willard
2020-09-22
update release notes, format code
Jesse Plamondon-Willard
2020-09-22
Performance tuning
Marcos Miller Dantas
2020-09-19
fix asset propagation for Data\MoviesReactions
Jesse Plamondon-Willard
2020-09-18
update JSON schema for Content Patcher 1.18
Jesse Plamondon-Willard
2020-09-17
Allow for negative values in Rectangle
David
2020-09-16
prepare for release
Jesse Plamondon-Willard
2020-09-16
fix error when a mod rewrite adds instructions that break a short jump
Jesse Plamondon-Willard
2020-09-16
fix conflict with PyTK's map display device
Jesse Plamondon-Willard
2020-09-16
fix typo in error messages
Jesse Plamondon-Willard
2020-09-15
make IContentPack file paths case-insensitive
Jesse Plamondon-Willard
2020-09-13
add support for renewing uploaded JSON/log files
Jesse Plamondon-Willard
2020-09-11
prepare for release
Jesse Plamondon-Willard
2020-09-11
fix default mods folder path in build package
Jesse Plamondon-Willard
2020-09-11
improve logging in mod build package
Jesse Plamondon-Willard
2020-09-08
prepare for release
Jesse Plamondon-Willard
2020-09-08
delete redundant unit tests
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
2020-09-08
prepare for release
Jesse Plamondon-Willard
2020-09-08
fix input handling issues in SMAPI 3.7
Jesse Plamondon-Willard
2020-09-06
prepare for release
Jesse Plamondon-Willard
2020-09-06
fix asset propagation for title menu buttons
Jesse Plamondon-Willard
2020-09-06
move title menu asset propagation into method
Jesse Plamondon-Willard
2020-09-05
fix code docs
Jesse Plamondon-Willard
2020-09-05
minor cleanup
Jesse Plamondon-Willard
2020-09-05
make PathUtilities available to mods
Jesse Plamondon-Willard
2020-09-05
simplify path separator normalization
Jesse Plamondon-Willard
2020-09-05
add unit tests for PathUtilities, fix some edge cases
Jesse Plamondon-Willard
2020-09-05
set max game version to prepare for upcoming SDV 1.5 update
Jesse Plamondon-Willard
2020-09-05
add mod build package option to change the Mods path
Jesse Plamondon-Willard
2020-09-04
simplify error shown for duplicate mods
Jesse Plamondon-Willard
2020-09-04
extend game's input logic instead of replacing it
Jesse Plamondon-Willard
2020-08-31
switch SGame back to callbacks
Jesse Plamondon-Willard
2020-08-30
use inheritdoc
Jesse Plamondon-Willard
2020-08-29
tweaks to reduce differences in Android port
Jesse Plamondon-Willard
2020-08-29
format code
Jesse Plamondon-Willard
2020-08-29
fix build error on Linux/Mac
Jesse Plamondon-Willard
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