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2022-02-18
Fix support for custom locale codes in asset names (#766)
Jesse Plamondon-Willard
2022-02-18
tweak types in content coordinator
Jesse Plamondon-Willard
2022-02-18
update Pintail
Shockah
2022-02-17
update Pintail
Shockah
2022-02-16
update Pintail
Shockah
2022-02-16
move proxying to a separate NuGet library
Shockah
2022-02-13
flip slashes in asset propagator to match MonoGame
Jesse Plamondon-Willard
2022-02-13
simplify and standardize key comparison in asset propagator
Jesse Plamondon-Willard
2022-02-12
add data-* attributes to log parser for external tools
Jesse Plamondon-Willard
2022-02-11
fix thumbstick input overrides
Jesse Plamondon-Willard
2022-02-11
use Array.Empty to avoid unneeded array allocations
Jesse Plamondon-Willard
2022-02-11
Merge pull request #829 from SpriteMaster-Ext/perf-patchimage
Jesse Plamondon-Willard
2022-02-10
add basic unit tests for API interface proxying
Jesse Plamondon-Willard
2022-02-10
add TryProxy for any objects
Shockah
2022-02-10
add reverse API proxying (and unproxying)
Shockah
2022-02-10
add proxy instance caching
Shockah
2022-02-10
use Call/Callvirt depending on target
Shockah
2022-02-10
fix code style warning
Shockah
2022-02-10
implement `out` parameter proxying
Shockah
2022-02-09
Cleanup and performance/allocation improvement for AssetDataForImage.PatchImage
Ameisen
2022-02-09
add WIP proxying of methods with `out` parameters
Shockah
2022-02-09
simplifies proxy method IL a bit
Shockah
2022-02-09
stop proxying nulls
Shockah
2022-02-09
add missing documentation
Shockah
2022-02-09
fix stack overflow for proxied types referencing each other
Shockah
2022-02-09
support proxying return values in API proxies
Shockah
2022-02-08
uses `proxy.Name` instead of `target.Name` (which makes more sense in this co...
Shockah
2022-02-08
oops old code
Shockah
2022-02-08
allow generic methods and any assignable types in API proxies
Shockah
2022-02-08
allow default interface method implementations in API proxies
Shockah
2022-01-29
fix manifest JSON schema's update key pattern
Jesse Plamondon-Willard
2022-01-29
normalize season names in SDate constructor
Jesse Plamondon-Willard
2022-01-29
fix item repo's handling of Journal Scraps and Secret Notes
Jesse Plamondon-Willard
2022-01-29
move item repo secret note + flavored object logic into methods
Jesse Plamondon-Willard
2022-01-29
remove unneeded dictionary patch
Jesse Plamondon-Willard
2022-01-18
Update Ukrainian translation for SMAPI
ChulkyBow
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
rewrite fallback assembly resolution
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
merge field rewriters to reduce rewrite iterations
Jesse Plamondon-Willard
2022-01-16
improve console interception logic
Jesse Plamondon-Willard
2022-01-16
bump min game version to 1.5.6
Jesse Plamondon-Willard
2022-01-15
add Xbox app log instructions, redesign UI to fit
Jesse Plamondon-Willard
2022-01-15
add detection for Xbox app game folders
Jesse Plamondon-Willard
2022-01-15
fix JSON validator not recognizing manifest update subkeys
Jesse Plamondon-Willard
2022-01-15
add save recovery for missing custom farm type
Jesse Plamondon-Willard
2022-01-15
fix backspaces ignored on Linux/macOS in SDV 1.5.5+
Jesse Plamondon-Willard
2022-01-15
fix suppressed console output not suppressing newlines
Jesse Plamondon-Willard
2022-01-02
add download option to log view
Jesse Plamondon-Willard
2022-01-02
add Ukrainian translations (#823)
Jesse Plamondon-Willard
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