Age | Commit message (Collapse) | Author |
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unavailable (#198)
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with a pre-release label (#192)
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trigger a new event (#194)
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lookups. This fixes the issue where a null reference exception would be thrown when trying to look up non-existant or non-private members.
Added a null check to GetPrivateValue and it's overloads to fix the issue where it would throw a null reference exception when required was false and the field was null.
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the same Windows partition (#184)
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the game mods folder
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list_items command
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This commit ensures DLLs are copied to the cache directory only if they changed, to avoid breaking debugging support unless necessary. To support this change, the assembly hash file has been replaced with a more detailed JSON structure, which is used to determine whether the cache is up-to-date and whether to use the cached or original assembly. Some mods contain multiple DLLs, which must be kept together to prevent assembly resolution issues; to simplify that (and avoid orphaned cache entries), each mod now has its own separate cache.
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