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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-12-06 22:19:38 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-12-06 22:19:38 -0500
commitf0433e5a41c01d73edcd20a6767b7979f636c0e6 (patch)
treeac01dd9187751fcfb3c1404f072018e3df698902 /src
parentb751e7dd2e1abeeb2adbbb099f1473ca10092c88 (diff)
downloadSMAPI-f0433e5a41c01d73edcd20a6767b7979f636c0e6.tar.gz
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tweak installer wording to avoid confusion
Diffstat (limited to 'src')
-rw-r--r--src/StardewModdingAPI.Installer/InteractiveInstaller.cs7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs
index c3b9a2e3..d7bf7b0e 100644
--- a/src/StardewModdingAPI.Installer/InteractiveInstaller.cs
+++ b/src/StardewModdingAPI.Installer/InteractiveInstaller.cs
@@ -119,7 +119,7 @@ namespace StardewModdingApi.Installer
ScriptAction action;
{
- string choice = this.InteractivelyChoose("What do you want to do?", "1", "2");
+ string choice = this.InteractivelyChoose("What do you want to do? Type 1 or 2, then press enter.", "1", "2");
switch (choice)
{
case "1":
@@ -320,12 +320,11 @@ namespace StardewModdingApi.Installer
}
// ask user
- Console.WriteLine("Oops, couldn't find your Stardew Valley install path automatically. You'll need to specify where the game is installed (or install SMAPI manually).");
+ Console.WriteLine("Oops, couldn't find the game automatically.");
while (true)
{
// get path from user
- Console.WriteLine(" Enter the game's full directory path (the one containing 'StardewValley.exe' or 'Stardew Valley.exe').");
- Console.Write(" > ");
+ Console.WriteLine($"Type the file path to the game directory (the one containing '{(platform == Platform.Mono ? "StardewValley.exe" : "Stardew Valley.exe")}'), then press enter.");
string path = Console.ReadLine()?.Trim();
if (string.IsNullOrWhiteSpace(path))
{