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2018-04-11update for Stardew Valley 1.3.0.26 (#453)Jesse Plamondon-Willard
2018-04-11fix crash when player has duplicate item referencesJesse Plamondon-Willard
2018-04-10update mod build config package version (#453)Jesse Plamondon-Willard
2018-04-10Merge branch 'feature/mod-code-analysis' into developJesse Plamondon-Willard
2018-04-10warn for fields which no longer work (#471)Jesse Plamondon-Willard
2018-04-10tweak analyzer code & documentation (#471)Jesse Plamondon-Willard
2018-04-10fix some net field comparisons to null not flagged (#471)Jesse Plamondon-Willard
2018-04-10expand analyzer unit tests (#471)Jesse Plamondon-Willard
2018-04-10move mock classes out of sample code (#471)Jesse Plamondon-Willard
2018-04-10add context properties for multiplayer, update release notes (#453)Jesse Plamondon-Willard
2018-04-10fix typo in config fileJesse Plamondon-Willard
2018-04-09fix net field replacements not reported for a subclass reference (#471)Jesse Plamondon-Willard
2018-04-09tweak message output and unit tests (#471)Jesse Plamondon-Willard
2018-04-09rename file to match new scope (#471)Jesse Plamondon-Willard
2018-04-09warn when directly using a net field that has a non-net wrapper (#471)Jesse Plamondon-Willard
2018-04-09add mod code analyzers to detect implicit net field conversion issues (#471)Jesse Plamondon-Willard
2018-04-09add support for build message URLs (#471)Jesse Plamondon-Willard
2018-03-30fix mods not being loaded if an optional dependency is installed but skippedJesse Plamondon-Willard
2018-03-29update for Stardew Valley 1.2.0.20 (#453)Jesse Plamondon-Willard
2018-03-29move version closer to mod name in log parserJesse Plamondon-Willard
2018-03-29tweak metadata formattingJesse Plamondon-Willard
2018-03-29show game path on log parser page instead of mods pathJesse Plamondon-Willard
2018-03-29add success/error banner to log parser pageJesse Plamondon-Willard
2018-03-26update for 2.5.4 releaseJesse Plamondon-Willard
2018-03-26fix log parser timestamp not renderedJesse Plamondon-Willard
2018-03-25update animal textures when changed through the content API (#459)Jesse Plamondon-Willard
2018-03-25standardise folder checks when reloading assets (#459)Jesse Plamondon-Willard
2018-03-25update Json.NET packageJesse Plamondon-Willard
2018-03-25update API packagesJesse Plamondon-Willard
2018-03-25update mod build config packageJesse Plamondon-Willard
2018-03-25update new asset update logic for Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-03-25update fence textures when changed through the content API (#459)Jesse Plamondon-Willard
2018-03-24update NPC textures when changed through the content API (#459)Jesse Plamondon-Willard
2018-03-24tweak transparency threshold (#461)Jesse Plamondon-Willard
2018-03-23fix error when a mod removes an asset editor/loader (#460)Jesse Plamondon-Willard
2018-03-23fix image overlay bugs on Linux/Mac (#461)Jesse Plamondon-Willard
2018-03-23update tree textures when changeed through the content API (#459)Jesse Plamondon-Willard
2018-03-23fix log parser errors when log text contains {{tokens}}Jesse Plamondon-Willard
2018-03-22fix unit test check in build config packageJesse Plamondon-Willard
2018-03-21add unit test mode to mod build config packageJesse Plamondon-Willard
2018-03-20rewrite core asset logic for extensibility (#459)Jesse Plamondon-Willard
2018-03-20rename class to better match usage (#459)Jesse Plamondon-Willard
2018-03-20fix minimum Stardew Valley 1.2 version mistakenly raised in 2.5.3Jesse Plamondon-Willard
2018-03-16reduce cache time for failed update checks to 5 minutes (#454)Jesse Plamondon-Willard
2018-03-15prepare home page for upcoming beta (#457)Jesse Plamondon-Willard
2018-03-15fix error handling in update check API (#457)Jesse Plamondon-Willard
2018-03-15link SMAPI update checks to smapi.io instead of GitHub (#457)Jesse Plamondon-Willard
2018-03-15show prerelease SMAPI updates when updating from an older prerelease of the ↵Jesse Plamondon-Willard
same version (#457)
2018-03-15add support for preview GitHub releases (#457)Jesse Plamondon-Willard
2018-03-13don't rewrite for field to property changes in Stardew Valley 1.3 (#456)Jesse Plamondon-Willard
The fields are still available (even if they changed return type). That will cause unnecessary rewrites for some mods after they're updated, so they can't be debugged into.